[PD-announce] Paradiddle 0.2: MacOSX Cocoa controllers for Pd

Adam Lindsay atl at comp.lancs.ac.uk
Mon Dec 30 17:06:44 CET 2002


Hi folks,

Just a quick note to point out that Paradiddle 0.2 has been released. 
It's available at:

   <http://homepage.mac.com/atl/pd/>

Also available there: a basic webpage detailing Paradiddle, the first 
tutorial demonstrating how to get started (with images), and a page 
detailing the different double-clickable Mac OS X (10.2) package 
installers.

If you had any interest in the previous release, I highly recommend 
downloading this one. It's considerably bigger, but a bit of the 
internal architecture has been cleaned up, so hopefully it will mean 
smoother upgrades and development in the future.

What's new:
- expanded support for more Cocoa controls (toggle-style buttons and 
NSMatrix radio buttons)
- automatic communication with Pd (socket open on launch)
- sane installation of the Paradiddle.framework
- illustrated tutorial
- a third example patch, featuring a cheesy diatonic organ.

For those who may have just joined us, Paradiddle is a Cocoa framework 
presented as a Project Builder template, which allows you to create 
Cocoa applications that control Pd patches without writing a single 
line of code. You graphically lay out Cocoa controls, visually connect 
them to the framework, and then compile the application.

I don't have the best testing/QA resources, so please let me know if 
there's anything that doesn't work. I used the latest releases (10.2.3 
and December Devtools), so those will probably yield the best results 
for you.


In other news, I seem to have resolved the problem getting in the way 
of Pd-extended working with Thomas Grill's Python external (and Mathieu 
Bouchard's Ruby/GridFlow), so now (or soon, once changes get 
propagated) there's nothing that the Pd-standard install can do that 
Pd-extended (CVS) can't.

Happy new year!
adam





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