[PD-announce] Paradiddle 0.2: MacOSX Cocoa controllers for Pd
Adam Lindsay
atl at comp.lancs.ac.uk
Mon Dec 30 17:06:44 CET 2002
Hi folks,
Just a quick note to point out that Paradiddle 0.2 has been released.
It's available at:
<http://homepage.mac.com/atl/pd/>
Also available there: a basic webpage detailing Paradiddle, the first
tutorial demonstrating how to get started (with images), and a page
detailing the different double-clickable Mac OS X (10.2) package
installers.
If you had any interest in the previous release, I highly recommend
downloading this one. It's considerably bigger, but a bit of the
internal architecture has been cleaned up, so hopefully it will mean
smoother upgrades and development in the future.
What's new:
- expanded support for more Cocoa controls (toggle-style buttons and
NSMatrix radio buttons)
- automatic communication with Pd (socket open on launch)
- sane installation of the Paradiddle.framework
- illustrated tutorial
- a third example patch, featuring a cheesy diatonic organ.
For those who may have just joined us, Paradiddle is a Cocoa framework
presented as a Project Builder template, which allows you to create
Cocoa applications that control Pd patches without writing a single
line of code. You graphically lay out Cocoa controls, visually connect
them to the framework, and then compile the application.
I don't have the best testing/QA resources, so please let me know if
there's anything that doesn't work. I used the latest releases (10.2.3
and December Devtools), so those will probably yield the best results
for you.
In other news, I seem to have resolved the problem getting in the way
of Pd-extended working with Thomas Grill's Python external (and Mathieu
Bouchard's Ruby/GridFlow), so now (or soon, once changes get
propagated) there's nothing that the Pd-standard install can do that
Pd-extended (CVS) can't.
Happy new year!
adam
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