[PD-announce] [dev] flext 0.4.6 - c++ layer for cross-platform external development

Thomas Grill t.grill at gmx.net
Sat Apr 24 00:34:39 CEST 2004


Hi all,
i just uploaded a new release of flext, a c++ layer for cross-platform
development of PD and Max/MSP externals.

Several bugs have been fixed and some features been added.

- support for MinGW
- added some help and a text edit window to the attribute editor
- improved handling of patcher arguments with attributes
- finally use global allocator operators (MFC doesn't like it but who cares)
- appended lacking ~ for tilde object help patches
- uniform STL container for all kinds of attribute, method, class handling
- added flext_obj::CanvasArgs to get the patcher arguments of the containing
canvas (PD only)
- fixed buffer overrun problems with flext::post, flext::error... (but still
to improve)
- default arguments for object construction (types float0,int0,t_symtype0
for FLEXT_NEW*), just as A_DEFFLOAT etc.

and some more....


Download as usual from
http://www.parasitaere-kapazitaeten.net/ext

best greetings,
Thomas







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