[PD-cvs] externals/nusmuk/msd2D/editor gem_links.pd, 1.1, 1.2 gem_masses.pd, 1.1, 1.2 msd2d-editor.pd, 1.2, 1.3

Frank Barknecht fbar at users.sourceforge.net
Sun May 1 17:34:31 CEST 2005


Update of /cvsroot/pure-data/externals/nusmuk/msd2D/editor
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29906

Modified Files:
	gem_links.pd gem_masses.pd msd2d-editor.pd 
Log Message:


* added two new ways to create links: left to right connect of masses, one to many
 connection.


Index: msd2d-editor.pd
===================================================================
RCS file: /cvsroot/pure-data/externals/nusmuk/msd2D/editor/msd2d-editor.pd,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** msd2d-editor.pd	29 Apr 2005 20:09:31 -0000	1.2
--- msd2d-editor.pd	1 May 2005 15:34:29 -0000	1.3
***************
*** 2,44 ****
  mid2 float lid;
  #N struct mass float x float y float mid float mob;
! #N canvas 119 116 837 493 10;
! #N canvas 601 27 617 552 data 1;
! #X scalar liaison 160.067 196.866 175.068 187.056 9 6 0 \;;
! #X scalar liaison 122.843 187.056 137.844 196.866 5 12 1 \;;
! #X scalar liaison 164.966 167.633 149 100 11 0 2 \;;
! #X scalar liaison 149 100 133.946 167.633 0 10 3 \;;
! #X scalar mass 149 100 0 900 \;;
! #X scalar liaison 173.155 235.499 184.692 300 4 2 4 \;;
! #X scalar liaison 184.692 300 122.843 187.056 2 5 5 \;;
! #X scalar liaison 113.219 300 124.756 235.499 1 3 6 \;;
! #X scalar liaison 113.219 300 175.068 187.056 1 6 7 \;;
! #X scalar liaison 215.173 220.483 122.843 187.056 8 5 8 \;;
! #X scalar liaison 175.068 187.056 215.173 220.483 6 8 9 \;;
! #X scalar liaison 82.7376 220.483 175.068 187.056 7 6 10 \;;
! #X scalar liaison 122.843 187.056 82.7376 220.483 5 7 11 \;;
! #X scalar liaison 175.068 187.056 122.843 187.056 6 5 12 \;;
! #X scalar liaison 124.756 235.499 173.155 235.499 3 4 13 \;;
! #X scalar liaison 122.843 187.056 124.756 235.499 5 3 14 \;;
! #X scalar liaison 173.155 235.499 122.843 187.056 4 5 15 \;;
! #X scalar liaison 175.068 187.056 173.155 235.499 6 4 16 \;;
! #X scalar liaison 124.756 235.499 175.068 187.056 3 6 17 \;;
! #X scalar liaison 133.946 167.633 164.966 167.633 10 11 18 \;;
! #X scalar liaison 133.946 167.633 137.844 196.866 10 12 19 \;;
! #X scalar liaison 137.844 196.866 160.067 196.866 12 9 20 \;;
! #X scalar liaison 164.966 167.633 137.844 196.866 11 12 21 \;;
! #X scalar liaison 160.067 196.866 164.966 167.633 9 11 22 \;;
! #X scalar liaison 133.946 167.633 160.067 196.866 10 9 23 \;;
! #X scalar mass 113.219 300 1 0 \;;
! #X scalar mass 184.692 300 2 0 \;;
! #X scalar mass 124.756 235.499 3 0 \;;
! #X scalar mass 173.155 235.499 4 0 \;;
! #X scalar mass 122.843 187.056 5 0 \;;
! #X scalar mass 175.068 187.056 6 0 \;;
! #X scalar mass 82.7376 220.483 7 0 \;;
! #X scalar mass 215.173 220.483 8 0 \;;
! #X scalar mass 160.067 196.866 9 0 \;;
! #X scalar mass 133.946 167.633 10 0 \;;
! #X scalar mass 164.966 167.633 11 0 \;;
! #X scalar mass 137.844 196.866 12 0 \;;
  #X restore 106 64 pd data;
  #X obj 274 105 keyup;
--- 2,59 ----
  mid2 float lid;
  #N struct mass float x float y float mid float mob;
! #N canvas 130 52 866 562 10;
! #N canvas 646 78 617 552 data 1;
! #X scalar liaison 386 335 554.217 315.951 5 4 0 \;;
! #X scalar liaison 386 335 483.451 302.088 5 3 1 \;;
! #X scalar liaison 386 335 542.942 397.172 5 2 2 \;;
! #X scalar liaison 386 335 471.048 384.162 5 1 3 \;;
! #X scalar liaison 386 335 510.362 348.227 5 0 4 \;;
! #X scalar liaison 483.451 302.088 554.217 315.951 3 4 5 \;;
! #X scalar liaison 542.942 397.172 554.217 315.951 2 4 6 \;;
! #X scalar liaison 542.942 397.172 483.451 302.088 2 3 7 \;;
! #X scalar liaison 471.048 384.162 554.217 315.951 1 4 8 \;;
! #X scalar liaison 471.048 384.162 483.451 302.088 1 3 9 \;;
! #X scalar liaison 471.048 384.162 542.942 397.172 1 2 10 \;;
! #X scalar liaison 510.362 348.227 554.217 315.951 0 4 11 \;;
! #X scalar liaison 510.362 348.227 483.451 302.088 0 3 12 \;;
! #X scalar liaison 510.362 348.227 542.942 397.172 0 2 13 \;;
! #X scalar liaison 510.362 348.227 471.048 384.162 0 1 14 \;;
! #X scalar mass 510.362 348.227 0 0 \;;
! #X scalar mass 471.048 384.162 1 0 \;;
! #X scalar mass 542.942 397.172 2 0 \;;
! #X scalar mass 483.451 302.088 3 0 \;;
! #X scalar mass 554.217 315.951 4 0 \;;
! #X scalar liaison 386 335 282.685 380.849 5 9 15 \;;
! #X scalar liaison 386 335 226.466 325.267 5 8 16 \;;
! #X scalar liaison 386 335 232.252 383.194 5 7 17 \;;
! #X scalar liaison 386 335 277.513 320.772 5 6 18 \;;
! #X scalar mass 386 335 5 900 \;;
! #X scalar liaison 226.466 325.267 282.685 380.849 8 9 19 \;;
! #X scalar liaison 232.252 383.194 282.685 380.849 7 9 20 \;;
! #X scalar liaison 232.252 383.194 226.466 325.267 7 8 21 \;;
! #X scalar liaison 277.513 320.772 282.685 380.849 6 9 22 \;;
! #X scalar liaison 277.513 320.772 226.466 325.267 6 8 23 \;;
! #X scalar liaison 277.513 320.772 232.252 383.194 6 7 24 \;;
! #X scalar mass 277.513 320.772 6 0 \;;
! #X scalar mass 232.252 383.194 7 0 \;;
! #X scalar mass 226.466 325.267 8 0 \;;
! #X scalar mass 282.685 380.849 9 0 \;;
! #X scalar liaison 492.618 194.572 547 192 17 18 25 \;;
! #X scalar liaison 448.193 194.961 492.618 194.572 16 17 26 \;;
! #X scalar liaison 372.637 195.077 448.193 194.961 15 16 27 \;;
! #X scalar liaison 306.912 195.418 372.637 195.077 14 15 28 \;;
! #X scalar liaison 250.927 195.237 306.912 195.418 13 14 29 \;;
! #X scalar liaison 164.149 186.68 250.927 195.237 12 13 30 \;;
! #X scalar liaison 108.003 172.599 164.149 186.68 11 12 31 \;;
! #X scalar liaison 53 173 108.003 172.599 10 11 32 \;;
! #X scalar mass 53 173 10 900 \;;
! #X scalar mass 108.003 172.599 11 0 \;;
! #X scalar mass 164.149 186.68 12 0 \;;
! #X scalar mass 250.927 195.237 13 0 \;;
! #X scalar mass 306.912 195.418 14 0 \;;
! #X scalar mass 372.637 195.077 15 0 \;;
! #X scalar mass 448.193 194.961 16 0 \;;
! #X scalar mass 492.618 194.572 17 0 \;;
! #X scalar mass 547 192 18 900 \;;
  #X restore 106 64 pd data;
  #X obj 274 105 keyup;
***************
*** 48,56 ****
  #X obj 311 82 tgl 20 0 empty empty add_links_with_L 0 -6 0 8 -24198
  -1 -1 0 1;
! #X obj 70 439 structures;
  #X msg 54 138 \; pd-data clear;
! #X obj 58 214 bng 24 250 50 0 empty \$0-generate generate 0 -6 0 8
  -24198 -1 -1;
! #X text 74 417 Data Struct Definitions;
  #N canvas 460 399 104 45 save 0;
  #X obj 2 3 cnv 15 100 40 empty empty empty 20 12 0 14 -228992 -66577
--- 63,71 ----
  #X obj 311 82 tgl 20 0 empty empty add_links_with_L 0 -6 0 8 -24198
  -1 -1 0 1;
! #X obj 56 517 structures;
  #X msg 54 138 \; pd-data clear;
! #X obj 60 298 bng 24 250 50 0 empty \$0-generate generate 0 -6 0 8
  -24198 -1 -1;
! #X text 57 493 Data Struct Definitions;
  #N canvas 460 399 104 45 save 0;
  #X obj 2 3 cnv 15 100 40 empty empty empty 20 12 0 14 -228992 -66577
***************
*** 84,88 ****
  #X restore 55 88 pd save;
  #X text 31 61 Edit here:;
! #N canvas 0 0 781 748 generator 0;
  #N canvas 210 99 931 555 getter 0;
  #X obj 244 89 inlet;
--- 99,103 ----
  #X restore 55 88 pd save;
  #X text 31 61 Edit here:;
! #N canvas 564 255 781 748 generator 0;
  #N canvas 210 99 931 555 getter 0;
  #X obj 244 89 inlet;
***************
*** 90,95 ****
  #X text 91 57 First build masses \, then links!!;
  #X obj 148 281 outlet;
- #X obj 547 456 table \$0-mid;
- #X obj 531 482 table \$0-msdid;
  #N canvas 403 15 685 826 fix-mass-ids 0;
  #X obj 139 158 t b b b b b b b;
--- 105,108 ----
***************
*** 170,174 ****
  #X connect 11 0 0 0;
  #X restore 330 200 pd fix-links;
- #X obj 505 510 table \$0-mid2msdid;
  #N canvas 0 0 920 707 get-masses 0;
  #X obj 228 162 t b b b b b b b;
--- 183,186 ----
***************
*** 249,271 ****
  #X msg 194 204 traverse pd-data \, bang;
  #X obj 126 251 t b p;
- #X obj 357 240 print endmasses;
- #X obj 194 177 r \$0-make-links;
  #X obj 174 351 outlet;
! #X obj 191 147 inlet;
  #X obj 388 303 outlet;
  #X text 440 302 Now set lid field of links.;
  #X connect 0 0 1 0;
  #X connect 0 1 1 1;
! #X connect 1 0 8 0;
  #X connect 2 0 5 0;
  #X connect 2 1 3 0;
! #X connect 2 2 10 0;
  #X connect 3 0 2 0;
  #X connect 4 0 2 0;
- #X connect 4 0 6 0;
  #X connect 5 0 3 0;
  #X connect 5 1 0 0;
  #X connect 7 0 4 0;
- #X connect 9 0 4 0;
  #X restore 148 257 pd make-links;
  #N canvas 0 0 590 588 get-ids-from-msd 0;
--- 261,279 ----
  #X msg 194 204 traverse pd-data \, bang;
  #X obj 126 251 t b p;
  #X obj 174 351 outlet;
! #X obj 194 147 inlet;
  #X obj 388 303 outlet;
  #X text 440 302 Now set lid field of links.;
  #X connect 0 0 1 0;
  #X connect 0 1 1 1;
! #X connect 1 0 6 0;
  #X connect 2 0 5 0;
  #X connect 2 1 3 0;
! #X connect 2 2 8 0;
  #X connect 3 0 2 0;
  #X connect 4 0 2 0;
  #X connect 5 0 3 0;
  #X connect 5 1 0 0;
  #X connect 7 0 4 0;
  #X restore 148 257 pd make-links;
  #N canvas 0 0 590 588 get-ids-from-msd 0;
***************
*** 373,384 ****
  #X restore 234 286 pd set-lid;
  #X text 314 284 Correct lids to match what msd2D tells us;
! #X connect 0 0 9 0;
! #X connect 6 0 7 0;
! #X connect 7 0 10 0;
! #X connect 9 0 1 0;
! #X connect 9 1 11 0;
! #X connect 10 0 3 0;
! #X connect 10 1 21 0;
! #X connect 11 0 6 0;
  #X restore 131 221 pd getter;
  #X obj 131 369 s \$0-msd;
--- 381,395 ----
  #X restore 234 286 pd set-lid;
  #X text 314 284 Correct lids to match what msd2D tells us;
! #X obj 475 458 table \$0-mid 4000;
! #X obj 459 484 table \$0-msdid 4000;
! #X obj 433 512 table \$0-mid2msdid 4000;
! #X connect 0 0 6 0;
! #X connect 4 0 5 0;
! #X connect 5 0 7 0;
! #X connect 6 0 1 0;
! #X connect 6 1 8 0;
! #X connect 7 0 3 0;
! #X connect 7 1 18 0;
! #X connect 8 0 4 0;
  #X restore 131 221 pd getter;
  #X obj 131 369 s \$0-msd;
***************
*** 387,391 ****
  #X msg 175 175 Xmin 0 \, Xmax 800 \, Ymin 0 \, Ymax 800;
  #X msg 239 300 mass fix 0 100 \$1 \$2;
- #X msg 189 275 mass id \$4 100 \$1 \$2;
  #X obj 112 132 t b b b b;
  #N canvas 376 279 682 601 make-setters 0;
--- 398,401 ----
***************
*** 439,456 ****
  #X obj 201 354 r pointer2msd;
  #X obj 112 91 inlet;
! #X msg 131 326 link ml \$1 \$2 10 2.5 1.5;
  #X connect 0 0 11 0;
! #X connect 0 1 6 0;
  #X connect 2 0 3 0;
  #X connect 4 0 3 0;
! #X connect 6 0 1 0;
! #X connect 7 0 8 0;
! #X connect 7 1 0 0;
! #X connect 7 2 4 0;
! #X connect 7 3 2 0;
! #X connect 9 0 1 0;
! #X connect 10 0 7 0;
  #X connect 11 0 1 0;
! #X restore 58 245 pd generator;
  #N canvas 0 0 718 819 activate 0;
  #X obj 233 284 msd2D;
--- 449,467 ----
  #X obj 201 354 r pointer2msd;
  #X obj 112 91 inlet;
! #X msg 189 275 mass id \$4 100 \$1 \$2;
! #X msg 131 324 link ml \$1 \$2 10 2.5 1.5;
  #X connect 0 0 11 0;
! #X connect 0 1 10 0;
  #X connect 2 0 3 0;
  #X connect 4 0 3 0;
! #X connect 6 0 7 0;
! #X connect 6 1 0 0;
! #X connect 6 2 4 0;
! #X connect 6 3 2 0;
! #X connect 8 0 1 0;
! #X connect 9 0 6 0;
! #X connect 10 0 1 0;
  #X connect 11 0 1 0;
! #X restore 60 329 pd generator;
  #N canvas 0 0 718 819 activate 0;
  #X obj 233 284 msd2D;
***************
*** 496,499 ****
--- 507,512 ----
  #X obj 57 493 outlet;
  #X obj 167 92 metro 20;
+ #X obj 413 395 r \$0-gem-masses-on;
+ #X obj 413 417 r \$0-gem-links-on;
  #X connect 0 0 9 0;
  #X connect 0 0 14 0;
***************
*** 537,547 ****
  #X connect 36 0 38 0;
  #X connect 39 0 24 0;
! #X restore 59 330 pd activate;
! #X obj 59 294 tgl 24 0 empty empty GEM 0 -6 0 8 -233017 -1 -1 0 1;
! #X obj 95 294 tgl 24 0 empty empty Graphical_Datastructures 0 -6 0
  8 -1 -262144 -1 0 1;
  #X text 426 173 "L" is only active \, if the green toggle is set to
  on. Otherwise use the yellow "link" bang.;
! #X text 261 222 Press "generate" to generate messages to msd2D and
  create the physical model inside.;
  #N canvas 0 0 751 433 ignore 0;
--- 550,562 ----
  #X connect 36 0 38 0;
  #X connect 39 0 24 0;
! #X connect 40 0 5 1;
! #X connect 41 0 6 1;
! #X restore 61 414 pd activate;
! #X obj 61 378 tgl 24 0 empty empty GEM 0 -6 0 8 -233017 -1 -1 0 1;
! #X obj 97 378 tgl 24 0 empty empty Graphical_Datastructures 0 -6 0
  8 -1 -262144 -1 0 1;
  #X text 426 173 "L" is only active \, if the green toggle is set to
  on. Otherwise use the yellow "link" bang.;
! #X text 263 306 Press "generate" to generate messages to msd2D and
  create the physical model inside.;
  #N canvas 0 0 751 433 ignore 0;
***************
*** 557,599 ****
  #X obj 281 212 r \$0-msd-out;
  #N canvas 0 0 578 686 setter 0;
! #X obj 137 196 mass-set 12;
! #X obj 164 167 mass-set 11;
! #X obj 133 167 mass-set 10;
! #X obj 160 196 mass-set 9;
! #X obj 215 220 mass-set 8;
! #X obj 82 220 mass-set 7;
! #X obj 175 187 mass-set 6;
! #X obj 122 187 mass-set 5;
! #X obj 173 235 mass-set 4;
! #X obj 124 235 mass-set 3;
! #X obj 184 300 mass-set 2;
! #X obj 113 300 mass-set 1;
! #X obj 149 100 mass-set 0;
  #X restore 305 122 pd setter;
  #N canvas 0 0 822 675 lsetter 0;
! #X obj 133 167 link-set 23;
! #X obj 160 196 link-set 22;
! #X obj 164 167 link-set 21;
! #X obj 137 196 link-set 20;
! #X obj 133 167 link-set 19;
! #X obj 133 167 link-set 18;
! #X obj 124 235 link-set 17;
! #X obj 175 187 link-set 16;
! #X obj 173 235 link-set 15;
! #X obj 122 187 link-set 14;
! #X obj 124 235 link-set 13;
! #X obj 175 187 link-set 12;
! #X obj 122 187 link-set 11;
! #X obj 82 220 link-set 10;
! #X obj 175 187 link-set 9;
! #X obj 215 220 link-set 8;
! #X obj 113 300 link-set 7;
! #X obj 113 300 link-set 6;
! #X obj 184 300 link-set 5;
! #X obj 173 235 link-set 4;
! #X obj 149 100 link-set 3;
! #X obj 164 167 link-set 2;
! #X obj 122 187 link-set 1;
! #X obj 160 196 link-set 0;
  #X restore 304 145 pd lsetter;
  #X text 288 98 Automatic scripting targets;
--- 572,629 ----
  #X obj 281 212 r \$0-msd-out;
  #N canvas 0 0 578 686 setter 0;
! #X obj 547 192 mass-set 18;
! #X obj 494 195 mass-set 17;
! #X obj 451 195 mass-set 16;
! #X obj 377 195 mass-set 15;
! #X obj 313 195 mass-set 14;
! #X obj 259 198 mass-set 13;
! #X obj 174 193 mass-set 12;
! #X obj 119 184 mass-set 11;
! #X obj 67 193 mass-set 10;
! #X obj 278 397 mass-set 9;
! #X obj 233 332 mass-set 8;
! #X obj 228 390 mass-set 7;
! #X obj 284 337 mass-set 6;
! #X obj 388 371 mass-set 5;
! #X obj 552 329 mass-set 4;
! #X obj 480 325 mass-set 3;
! #X obj 552 411 mass-set 2;
! #X obj 479 408 mass-set 1;
! #X obj 513 367 mass-set 0;
  #X restore 305 122 pd setter;
  #N canvas 0 0 822 675 lsetter 0;
! #X obj 67 193 link-set 32;
! #X obj 119 184 link-set 31;
! #X obj 174 193 link-set 30;
! #X obj 259 198 link-set 29;
! #X obj 313 195 link-set 28;
! #X obj 377 195 link-set 27;
! #X obj 451 195 link-set 26;
! #X obj 494 195 link-set 25;
! #X obj 284 337 link-set 24;
! #X obj 284 337 link-set 23;
! #X obj 284 337 link-set 22;
! #X obj 228 390 link-set 21;
! #X obj 228 390 link-set 20;
! #X obj 233 332 link-set 19;
! #X obj 388 371 link-set 18;
! #X obj 388 371 link-set 17;
! #X obj 388 371 link-set 16;
! #X obj 388 371 link-set 15;
! #X obj 513 367 link-set 14;
! #X obj 513 367 link-set 13;
! #X obj 513 367 link-set 12;
! #X obj 513 367 link-set 11;
! #X obj 479 408 link-set 10;
! #X obj 479 408 link-set 9;
! #X obj 479 408 link-set 8;
! #X obj 552 411 link-set 7;
! #X obj 552 411 link-set 6;
! #X obj 480 325 link-set 5;
! #X obj 388 371 link-set 4;
! #X obj 388 371 link-set 3;
! #X obj 388 371 link-set 2;
! #X obj 388 371 link-set 1;
! #X obj 388 371 link-set 0;
  #X restore 304 145 pd lsetter;
  #X text 288 98 Automatic scripting targets;
***************
*** 606,612 ****
  #X connect 5 0 4 1;
  #X connect 7 0 4 0;
! #X restore 163 439 pd ignore this;
! #X floatatom 131 301 5 20 1000 1 frequency - -;
! #X text 258 280 Visualization is done using either a GEM OpenGL window
  \, or just animate the data structure alone. Better don't use both
  at the same time. In GDS-mode you can set the frequency of the internal
--- 636,642 ----
  #X connect 5 0 4 1;
  #X connect 7 0 4 0;
! #X restore 149 517 pd ignore this;
! #X floatatom 133 385 5 10 1000 1 frequency - -;
! #X text 260 364 Visualization is done using either a GEM OpenGL window
  \, or just animate the data structure alone. Better don't use both
  at the same time. In GDS-mode you can set the frequency of the internal
***************
*** 616,626 ****
  bang.;
  #X obj 166 88 msd_append;
- #X text 259 361 In edit mode and while visualization is active \, you
- can move around the masses. The red masses will not receive any other
- forces from the model.;
  #X text 429 102 Links are created by selecting at least two masses
  in edit mode \, then press "L" to connect those with a link. If you
  select more than two masses \, then all possible links between those
  masses will get created. Use this to mass-connect masses. :);
  #X connect 1 0 4 0;
  #X connect 2 0 22 2;
--- 646,716 ----
  bang.;
  #X obj 166 88 msd_append;
  #X text 429 102 Links are created by selecting at least two masses
  in edit mode \, then press "L" to connect those with a link. If you
  select more than two masses \, then all possible links between those
  masses will get created. Use this to mass-connect masses. :);
+ #N canvas 0 0 526 412 forces 0;
+ #X obj 183 333 s \$0-msd;
+ #X obj 282 273 hsl 128 24 -500 500 0 1 empty empty empty -2 -6 0 8
+ -262144 -1 -1 6350 1;
+ #X obj 183 148 vsl 24 128 -500 500 0 1 empty empty empty 0 -8 0 8 -262144
+ -1 -1 6350 1;
+ #X msg 183 306 forceY id \$1;
+ #X msg 279 306 forceX id \$1;
+ #X obj 183 284 * -1;
+ #X obj 183 92 tgl 24 0 empty empty constant? 0 -6 0 8 -262144 -1 -1
+ 0 1;
+ #X obj 279 213 tgl 24 0 empty empty constant? 0 -6 0 8 -262144 -1 -1
+ 0 1;
+ #X obj 183 123 metro 10;
+ #X obj 279 244 metro 10;
+ #X msg 343 243 0;
+ #X msg 151 122 0;
+ #X text 118 45 Add some forces to the system.;
+ #X connect 1 0 4 0;
+ #X connect 2 0 5 0;
+ #X connect 3 0 0 0;
+ #X connect 4 0 0 0;
+ #X connect 5 0 3 0;
+ #X connect 6 0 8 0;
+ #X connect 7 0 9 0;
+ #X connect 8 0 2 0;
+ #X connect 9 0 1 0;
+ #X connect 10 0 1 0;
+ #X connect 11 0 2 0;
+ #X restore 60 457 pd forces;
+ #X obj 274 518 tgl 15 0 \$0-gem-masses-on empty gem_m 0 -6 0 8 -233017
+ -1 -1 0 1;
+ #X obj 316 518 tgl 15 0 \$0-gem-links-on empty gem_l 0 -6 0 8 -233017
+ -1 -1 0 1;
+ #N canvas 183 333 450 300 props 0;
+ #X obj 117 204 s \$0-msd;
+ #X obj 117 46 vsl 15 64 0 10 0 0 empty empty D 0 -8 0 8 -262144 -1
+ -1 0 1;
+ #X obj 141 46 vsl 15 64 0 10 0 0 empty empty D2 0 -8 0 8 -262144 -1
+ -1 0 1;
+ #X obj 90 46 vsl 15 64 0 100 0 0 empty empty K 0 -8 0 8 -262144 -1
+ -1 0 1;
+ #X msg 90 175 setK ml \$1;
+ #X msg 117 151 setD ml \$1;
+ #X msg 141 122 setD2 ml \$1;
+ #X text 192 47 Edit properties of Links.;
+ #X connect 1 0 5 0;
+ #X connect 2 0 6 0;
+ #X connect 3 0 4 0;
+ #X connect 4 0 0 0;
+ #X connect 5 0 0 0;
+ #X connect 6 0 0 0;
+ #X restore 134 458 pd props;
+ #X text 357 515 Toggle display of masses and links in GEM.;
+ #X text 261 445 In edit mode and while visualization is active \, you
+ can move around the masses. The red masses will not receive any other
+ forces from the model. Use the "forces" and "props" subpatches to change
+ parameters of links and send forces.;
+ #X obj 51 196 morelinks;
+ #X text 262 219 More ways to create links: left-to-right connects masses
+ from left to right. one2many will connect one mass to many others.
+ First select the first mass \, the set the toggle to 1 \, after that
+ select the other masses and set toggle to 0;
  #X connect 1 0 4 0;
  #X connect 2 0 22 2;

Index: gem_masses.pd
===================================================================
RCS file: /cvsroot/pure-data/externals/nusmuk/msd2D/editor/gem_masses.pd,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** gem_masses.pd	29 Apr 2005 19:28:36 -0000	1.1
--- gem_masses.pd	1 May 2005 15:34:29 -0000	1.2
***************
*** 1,7 ****
  #N canvas 308 314 667 612 10;
  #X obj 141 31 inlet;
! #X obj 150 361 translateXYZ;
  #X obj 107 205 gemhead;
! #X obj 150 330 separator;
  #X obj 150 298 any;
  #X obj 180 162 t b f;
--- 1,7 ----
  #N canvas 308 314 667 612 10;
  #X obj 141 31 inlet;
! #X obj 150 424 translateXYZ;
  #X obj 107 205 gemhead;
! #X obj 150 393 separator;
  #X obj 150 298 any;
  #X obj 180 162 t b f;
***************
*** 13,22 ****
  #X obj 48 300 loadbang;
  #X obj 141 61 unpack 0 0 0;
! #X obj 150 390 circle 0.05;
  #X connect 0 0 12 0;
  #X connect 1 0 13 0;
  #X connect 2 0 4 1;
  #X connect 3 0 1 0;
! #X connect 4 0 3 0;
  #X connect 5 0 4 0;
  #X connect 5 1 1 1;
--- 13,26 ----
  #X obj 48 300 loadbang;
  #X obj 141 61 unpack 0 0 0;
! #X obj 150 453 circle 0.05;
! #X obj 240 311 inlet;
! #X obj 150 362 spigot;
! #X msg 239 289 1;
! #X obj 239 264 loadbang;
  #X connect 0 0 12 0;
  #X connect 1 0 13 0;
  #X connect 2 0 4 1;
  #X connect 3 0 1 0;
! #X connect 4 0 15 0;
  #X connect 5 0 4 0;
  #X connect 5 1 1 1;
***************
*** 29,30 ****
--- 33,38 ----
  #X connect 12 1 7 0;
  #X connect 12 2 6 0;
+ #X connect 14 0 15 1;
+ #X connect 15 0 3 0;
+ #X connect 16 0 15 1;
+ #X connect 17 0 16 0;

Index: gem_links.pd
===================================================================
RCS file: /cvsroot/pure-data/externals/nusmuk/msd2D/editor/gem_links.pd,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** gem_links.pd	29 Apr 2005 19:28:36 -0000	1.1
--- gem_links.pd	1 May 2005 15:34:29 -0000	1.2
***************
*** 2,6 ****
  #X obj 141 31 inlet;
  #X obj 125 308 gemhead;
! #X obj 109 369 separator;
  #X obj 109 337 any;
  #X obj 147 166 t b f;
--- 2,6 ----
  #X obj 141 31 inlet;
  #X obj 125 308 gemhead;
! #X obj 109 389 separator;
  #X obj 109 337 any;
  #X obj 147 166 t b f;
***************
*** 17,24 ****
  #X obj 255 189 pack 0 0 0;
  #X obj 141 62 unpack 0 0 0 0 0;
  #X connect 0 0 16 0;
  #X connect 1 0 3 1;
  #X connect 2 0 13 0;
! #X connect 3 0 2 0;
  #X connect 4 0 3 0;
  #X connect 4 1 14 0;
--- 17,28 ----
  #X obj 255 189 pack 0 0 0;
  #X obj 141 62 unpack 0 0 0 0 0;
+ #X obj 248 322 inlet;
+ #X obj 109 364 spigot;
+ #X msg 247 300 1;
+ #X obj 247 275 loadbang;
  #X connect 0 0 16 0;
  #X connect 1 0 3 1;
  #X connect 2 0 13 0;
! #X connect 3 0 18 0;
  #X connect 4 0 3 0;
  #X connect 4 1 14 0;
***************
*** 37,38 ****
--- 41,46 ----
  #X connect 16 3 10 0;
  #X connect 16 4 9 0;
+ #X connect 17 0 18 1;
+ #X connect 18 0 2 0;
+ #X connect 19 0 18 1;
+ #X connect 20 0 19 0;





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