[PD-cvs] abstractions/footils/list-abs list-sieve-help.pd, NONE, 1.1 list-sieve.pd, NONE, 1.1 README, 1.2, 1.3

Frank Barknecht fbar at users.sourceforge.net
Tue Nov 1 20:08:47 CET 2005


Update of /cvsroot/pure-data/abstractions/footils/list-abs
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv373

Modified Files:
	README 
Added Files:
	list-sieve-help.pd list-sieve.pd 
Log Message:
new: sieve

--- NEW FILE: list-sieve.pd ---
#N canvas 421 357 511 459 10;
#X obj 100 19 inlet;
#X obj 190 115 list;
#X obj 190 137 list-drip;
#X obj 35 297 select;
#X obj 35 355 f;
#X obj 213 67 inlet;
#X obj 190 177 route float symbol;
#X obj 35 239 f;
#X obj 35 379 outlet;
#X obj 35 211 t b f f;
#X obj 51 161 route float symbol;
#X obj 250 225 t b a a;
#X obj 250 254 symbol;
#X obj 250 282 select NODEFAULT;
#X obj 250 350 symbol;
#X text 241 34 ACHTUNG: symbols don't work yet!;
#X obj 100 46 t b a b;
#X obj 343 173 spigot 1;
#X obj 35 326 t b b;
#X obj 343 196 outlet;
#X obj 159 67 s \$0-s;
#X obj 394 148 r \$0-s;
#X obj 81 349 s \$0-s;
#X msg 159 42 1;
#X msg 81 325 0;
#X connect 0 0 16 0;
#X connect 1 0 2 0;
#X connect 2 0 6 0;
#X connect 2 1 17 0;
#X connect 3 0 18 0;
#X connect 4 0 8 0;
#X connect 5 0 1 1;
#X connect 6 0 9 0;
#X connect 6 1 11 0;
#X connect 7 0 3 0;
#X connect 9 0 7 0;
#X connect 9 1 3 1;
#X connect 9 2 4 1;
#X connect 10 0 7 1;
#X connect 10 1 12 1;
#X connect 11 0 12 0;
#X connect 11 1 13 1;
#X connect 11 2 14 1;
#X connect 12 0 13 0;
#X connect 13 0 14 0;
#X connect 14 0 8 0;
#X connect 16 0 1 0;
#X connect 16 1 10 0;
#X connect 16 2 23 0;
#X connect 17 0 19 0;
#X connect 18 0 4 0;
#X connect 18 1 24 0;
#X connect 21 0 17 1;
#X connect 23 0 20 0;
#X connect 24 0 22 0;

Index: README
===================================================================
RCS file: /cvsroot/pure-data/abstractions/footils/list-abs/README,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** README	1 Nov 2005 18:20:14 -0000	1.2
--- README	1 Nov 2005 19:08:45 -0000	1.3
***************
*** 72,75 ****
--- 72,79 ----
    rotate a list (move X elements from front to back)
  
+ list-sieve.pd
+ 
+   let only those incoming floats pass, that have been found in a test list.
+ 
  sroute.pd
  

--- NEW FILE: list-sieve-help.pd ---
#N canvas 471 527 566 348 10;
#X floatatom 132 121 5 0 10 0 - - -;
#X obj 132 174 list-sieve;
#X obj 197 209 print MISS;
#X obj 132 233 print FOUND;
#X text 61 30 list-sieve;
#X text 73 55 Look up occurence of incoming floats in a list. If found
\, pass them along \, if not \, signal the miss in second outlet.;
#X obj 306 157 tgl 15 0 empty empty try_me! 0 -6 0 8 -262144 -1 -1
0 1;
#N canvas 637 373 524 502 gameboy-player 0;
#X obj 173 50 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X obj 173 105 random 12;
#X obj 173 144 list-sieve;
#X obj 269 61 loadbang;
#X obj 173 176 + 48;
#X obj 260 143 t b;
#N canvas 0 0 597 521 gameboy 0;
#X obj 136 165 mtof;
#X obj 137 291 *~;
#X obj 224 255 vline~;
#X obj 275 130 / 127;
#X obj 136 84 inlet;
#X obj 224 53 inlet;
#X obj 135 326 dac~;
#X obj 224 96 select 0;
#X obj 274 152 t f f;
#X obj 274 180 pack 0 0;
#X obj 225 285 *~;
#X obj 224 312 *~;
#X obj 325 156 * 0.8;
#X obj 136 223 phasor~;
#X obj 137 257 lop~ 18000;
#X msg 224 118 0 80;
#X msg 274 202 \$1 30 \, \$2 100 30;
#X connect 0 0 13 0;
#X connect 1 0 6 0;
#X connect 1 0 6 1;
#X connect 2 0 10 0;
#X connect 2 0 10 1;
#X connect 3 0 8 0;
#X connect 4 0 0 0;
#X connect 5 0 7 0;
#X connect 7 0 15 0;
#X connect 7 1 3 0;
#X connect 8 0 9 0;
#X connect 8 1 12 0;
#X connect 9 0 16 0;
#X connect 10 0 11 0;
#X connect 10 0 11 1;
#X connect 11 0 1 1;
#X connect 12 0 9 1;
#X connect 13 0 14 0;
#X connect 14 0 1 0;
#X connect 15 0 2 0;
#X connect 16 0 2 0;
#X restore 173 274 pd gameboy;
#X obj 75 104 select 1;
#X msg 75 134 \; pd dsp 1;
#X msg 269 84 0 2 4 5 7 9 11;
#X msg 269 105 0 2 3 5 7 9 10;
#X obj 173 27 inlet;
#X obj 173 72 metro 200;
#X obj 173 210 makenote 100 100;
#X text 296 144 careful with stack overflows!!;
#X connect 0 0 7 0;
#X connect 0 0 12 0;
#X connect 1 0 2 0;
#X connect 2 0 4 0;
#X connect 2 1 5 0;
#X connect 3 0 9 0;
#X connect 4 0 13 0;
#X connect 5 0 1 0;
#X connect 7 0 8 0;
#X connect 9 0 2 1;
#X connect 10 0 2 1;
#X connect 11 0 0 0;
#X connect 12 0 1 0;
#X connect 13 0 6 0;
#X connect 13 1 6 1;
#X restore 306 178 pd gameboy-player;
#X obj 197 119 loadbang;
#X msg 197 143 0 2 3 5 7 10;
#X connect 0 0 1 0;
#X connect 1 0 3 0;
#X connect 1 1 2 0;
#X connect 6 0 7 0;
#X connect 8 0 9 0;
#X connect 9 0 1 1;





More information about the Pd-cvs mailing list