[PD-cvs] doc/tutorials/intro 06.messages.pd, NONE, 1.1 07.EXERCISE-make_your_first_patch.pd, NONE, 1.1 08.bang.pd, 1.2, 1.3 09.event_driven_processing.pd, NONE, 1.1 10.counters.pd, NONE, 1.1 11.hot_and_cold_inlets.pd, NONE, 1.1 12.right_to_left_order.pd, NONE, 1.1 13.ordering_messages.pd, NONE, 1.1 14.depth_first.pd, NONE, 1.1 15.storage_objects.pd, NONE, 1.1 16.atoms.pd, NONE, 1.1 17.atomic_messages.pd, NONE, 1.1 18.selectors.pd, NONE, 1.1 19.subpatches.pd, NONE, 1.1 20.inlets_and_outlets.pd, NONE, 1.1 21.outlet_order.pd, NONE, 1.1 22.Example-all_just_data.pd, NONE, 1.1 23.EXERCISE-hmmm.pd, NONE, 1.1 24.guis.pd, NONE, 1.1 25.gui_objects.pd, NONE, 1.1 26.nervous_guis.pd, NONE, 1.1 determinism.pd, NONE, 1.1 init_to_0.pd, NONE, 1.1 pure_data_files.pd, NONE, 1.1 send_messages_to_pd.pd, NONE, 1.1 shell_sketch.pd, NONE, 1.1 02.getting_help.pd, 1.2, 1.3 05.connections.pd, 1.1, 1.2 TEMPLATE.pd, 1.3, 1.4 TODO, 1.3, 1.4 trigger_conversion.pd, 1.1, 1.2 0.all_just_data.pd, 1.2, NONE 0.controlling_dsp_processing.pd, 1.2, NONE 0.exercise-template.pd, 1.1, NONE 0.init_to_0.pd, 1.2, NONE 0.right_to_left_order.pd, 1.2, NONE 0.shell_sketch.pd, 1.1, NONE 06.make_your_first_patch.pd, 1.2, NONE 07.bang.pd, 1.1, NONE 08.hot_and_cold_inlets.pd, 1.1, NONE 10.storage_objects.pd, 1.1, NONE 11.atoms.pd, 1.1, NONE 12.atomic_messages.pd, 1.1, NONE 14.subpatches.pd, 1.1, NONE 21.send_messages_to_pd.pd, 1.1, NONE 22.pure_data_files.pd, 1.1, NONE counters.pd, 1.1, NONE depth_first.pd, 1.1, NONE gui_objects.pd, 1.2, NONE guis.pd, 1.1, NONE ordering_messages.pd, 1.2, NONE outlet_order.pd, 1.3, NONE right_to_left_order.pd, 1.1, NONE selectors.pd, 1.1, NONE

Hans-Christoph Steiner eighthave at users.sourceforge.net
Thu Apr 13 07:04:54 CEST 2006


Update of /cvsroot/pure-data/doc/tutorials/intro
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23057

Modified Files:
	02.getting_help.pd 05.connections.pd TEMPLATE.pd TODO 
	trigger_conversion.pd 
Added Files:
	06.messages.pd 07.EXERCISE-make_your_first_patch.pd 08.bang.pd 
	09.event_driven_processing.pd 10.counters.pd 
	11.hot_and_cold_inlets.pd 12.right_to_left_order.pd 
	13.ordering_messages.pd 14.depth_first.pd 
	15.storage_objects.pd 16.atoms.pd 17.atomic_messages.pd 
	18.selectors.pd 19.subpatches.pd 20.inlets_and_outlets.pd 
	21.outlet_order.pd 22.Example-all_just_data.pd 
	23.EXERCISE-hmmm.pd 24.guis.pd 25.gui_objects.pd 
	26.nervous_guis.pd determinism.pd init_to_0.pd 
	pure_data_files.pd send_messages_to_pd.pd shell_sketch.pd 
Removed Files:
	0.all_just_data.pd 0.controlling_dsp_processing.pd 
	0.exercise-template.pd 0.init_to_0.pd 0.right_to_left_order.pd 
	0.shell_sketch.pd 06.make_your_first_patch.pd 07.bang.pd 
	08.hot_and_cold_inlets.pd 10.storage_objects.pd 11.atoms.pd 
	12.atomic_messages.pd 14.subpatches.pd 
	21.send_messages_to_pd.pd 22.pure_data_files.pd counters.pd 
	depth_first.pd gui_objects.pd guis.pd ordering_messages.pd 
	outlet_order.pd right_to_left_order.pd selectors.pd 
Log Message:
got the start of a good intro tutorial, but its lacking some good, simple exercises

--- NEW FILE: 08.bang.pd ---
#N canvas 208 184 605 391 12;
#X text 13 79 In Pd \, "bang" means "do something". What that "something"
is depends on the object receiving the bang.;
#X obj 18 191 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 18 220 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X msg 18 269 bang;
#X obj 18 294 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X text 40 189 <--bang button;
#X text 62 270 <--you can also send "bang" using a message box;
#X text 14 137 Here \, this toggle changes state when it receives a
bang:;
#X obj 8 10 cnv 15 400 40 empty empty bang 20 12 0 24 -228992 -66577
0;
#X connect 1 0 2 0;
#X connect 3 0 4 0;

--- 0.exercise-template.pd DELETED ---

--- NEW FILE: shell_sketch.pd ---
#N canvas 369 214 524 457 10;
#X obj 92 138 soundfiler;
#X obj 228 139 getdir;
#X obj 168 319 shell;
#X obj 169 373 print;
#X obj 233 98 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 191 253 t a a;
#X obj 225 275 print;
#X msg 169 220 ls -1 "$1";
#X connect 1 0 7 0;
#X connect 2 0 3 0;
#X connect 4 0 1 0;
#X connect 5 0 2 0;
#X connect 5 1 6 0;
#X connect 7 0 5 0;

--- NEW FILE: 22.Example-all_just_data.pd ---
#N canvas 585 87 502 438 10;
#X obj 180 406 import unauthorized Gem;
#X obj 154 102 grid grid1 200 0 199 200 0 199 1 1 1 10 10 113 347;
#X obj 25 39 pddp/dsp;
#N canvas 446 285 662 482 guts 0;
#X obj 20 10 inlet;
#X obj 275 14 inlet;
#X obj 78 108 osc~;
#X obj 78 137 *~;
#X obj 115 79 / 200;
#X obj 76 166 dac~;
#X obj 444 54 receive pd;
#X msg 340 154 create;
#X msg 310 154 1;
#X obj 482 215 gemwin;
#X msg 564 154 0;
#X msg 504 154 destroy;
#X obj 517 132 t b b;
#X obj 311 125 trigger bang bang bang;
#X obj 444 94 select 1;
#X obj 444 74 route dsp;
#X obj 89 229 gemhead;
#X obj 90 375 sphere 1 20;
#X obj 91 344 translateXYZ;
#X obj 93 287 colorRGB 1 1 1 1;
#X obj 90 314 alpha;
#X msg 289 192 lighting 1;
#X obj 418 294 gemhead;
#X obj 419 359 world_light -120;
#X obj 228 292 / 25;
#X obj 30 300 / 25;
#X obj 228 269 - 100;
#X obj 29 279 - 100;
#X obj 181 251 / 200;
#X obj 53 250 / 200;
#X msg 394 154 dimen 200 200;
#X obj 77 56 + 250;
#X obj 115 118 line~;
#X obj 161 59 bang;
#X msg 160 98 0 250;
#X msg 115 98 \$1 25;
#X obj 161 79 delay 200;
#X connect 0 0 4 0;
#X connect 0 0 27 0;
#X connect 0 0 29 0;
#X connect 0 0 33 0;
#X connect 1 0 26 0;
#X connect 1 0 28 0;
#X connect 1 0 31 0;
#X connect 2 0 3 0;
#X connect 3 0 5 0;
#X connect 3 0 5 1;
#X connect 4 0 35 0;
#X connect 6 0 15 0;
#X connect 7 0 9 0;
#X connect 8 0 9 0;
#X connect 10 0 9 0;
#X connect 11 0 9 0;
#X connect 12 0 11 0;
#X connect 12 1 10 0;
#X connect 13 0 8 0;
#X connect 13 0 21 0;
#X connect 13 1 7 0;
#X connect 13 2 30 0;
#X connect 14 0 13 0;
#X connect 14 1 12 0;
#X connect 15 0 14 0;
#X connect 16 0 19 0;
#X connect 18 0 17 0;
#X connect 19 0 20 0;
#X connect 20 0 18 0;
#X connect 21 0 9 0;
#X connect 22 0 23 0;
#X connect 24 0 18 2;
#X connect 25 0 18 1;
#X connect 26 0 24 0;
#X connect 27 0 25 0;
#X connect 28 0 19 2;
#X connect 29 0 19 1;
#X connect 30 0 9 0;
#X connect 31 0 2 0;
#X connect 32 0 3 1;
#X connect 33 0 36 0;
#X connect 34 0 32 0;
#X connect 35 0 32 0;
#X connect 36 0 34 0;
#X restore 256 320 pd guts;
#X text 102 9 Its all just data. Use it however you want!;
#X text 28 61 ^-- click here to turn it on and off;
#X obj 154 344 nbx 5 24 -1e+37 1e+37 0 0 empty empty X -15 12 1 18
-166441 -1 -1 0 256;
#X obj 348 343 nbx 5 24 -1e+37 1e+37 0 0 empty empty Y -15 12 1 18
-166441 -1 -1 0 256;
#X text 14 121 click and drag in;
#X text 14 137 this box ------->;
#X connect 1 0 3 0;
#X connect 1 0 6 0;
#X connect 1 1 3 1;
#X connect 1 1 7 0;

--- selectors.pd DELETED ---

--- 0.init_to_0.pd DELETED ---

--- NEW FILE: 16.atoms.pd ---
#N canvas 546 135 614 464 12;
#X obj 10 12 cnv 15 400 40 empty empty atoms 20 12 0 24 -228992 -66577
0;
#X text 24 87 The basic data types of Pd are called "atoms". There
are three atom types: "float" \, "symbol" \, and "pointer".;
#X text 10 282 An atom is a piece of data that cannot be broken down
into smaller parts.;
#X text 21 160 A numeric atom is anything that can be interpreted as
a number.;
#X text 18 225 A symbolic atom is...;

--- 14.subpatches.pd DELETED ---

--- gui_objects.pd DELETED ---

--- outlet_order.pd DELETED ---

--- NEW FILE: 07.EXERCISE-make_your_first_patch.pd ---
#N canvas 359 93 686 506 12;
#X obj 8 10 cnv 15 600 40 empty empty EXERCISE-make_your_first_patch
20 12 0 24 -262131 -66577 0;
#X text 15 71 Its time to make your first patch. Follow the instructions
on the right:;
#X text 204 196 2- make a new object box \, in it \, type: symbol;
#X text 204 235 3- make a new symbol box;
#X text 204 275 4- connect the message box to the object box;
#X text 204 315 5- connect the object box to the symbol box;
#X text 203 353 6- click the message box \, and viola!;
#X text 204 159 1- make a message box \, in it \, type: servus;

--- guis.pd DELETED ---

--- NEW FILE: 11.hot_and_cold_inlets.pd ---
#N canvas 205 66 683 545 12;
#X obj 19 243 +;
#X floatatom 19 272 5 0 0 0 - - -;
#X msg 19 179 1;
#X msg 36 215 5;
#X text 11 56 For most objects in Pd \, the leftmost inlet is the "hot"
inlet. This means that it will output something whenever it receives
data on the "hot" inlet.;
#X text 12 116 All other inlets are generally "cold" inlets \, which
merely store the data they receive until input on the "hot" inlet causes
the object to do its thing.;
#X text 85 216 2) click this and there will be no new output;
#X obj 181 412 +;
#X floatatom 181 441 5 0 0 0 - - -;
#X msg 84 337 1;
#X text 15 305 Try a number of different combinations to see for yourself:
;
#X text 215 405 <-- "cold" inlet;
#X text 29 405 "hot" inlet -->;
#X msg 124 337 2;
#X msg 164 337 3;
#X msg 234 337 4;
#X msg 274 337 5;
#X msg 314 337 6;
#X text 85 248 3) now click the [1( message box \, and you get a new
output;
#X text 17 462 Notice that the number is stored in the "cold" inlet
until you change it. For example \, if you click [4( \, then click
[1( \, [2( \, and [3( \, you will see that 1 \, 2 \, and 3 are all
added to 4;
#X text 85 184 1) click this first \, and [+ ] immediately outputs
a 1;
#X obj 6 8 cnv 15 400 40 empty empty hot_and_cold_inlets 20 12 0 24
-228992 -66577 0;
#X connect 0 0 1 0;
#X connect 2 0 0 0;
#X connect 3 0 0 1;
#X connect 7 0 8 0;
#X connect 9 0 7 0;
#X connect 13 0 7 0;
#X connect 14 0 7 0;
#X connect 15 0 7 1;
#X connect 16 0 7 1;
#X connect 17 0 7 1;

--- NEW FILE: 18.selectors.pd ---
#N canvas 231 101 638 461 12;
#X obj 8 -33 cnv 15 400 40 empty empty selectors 20 12 0 24 -228992
-66577 0;
#N canvas 328 337 454 304 object 0;
#X obj 79 36 inlet;
#X obj 86 270 outlet;
#X obj 308 267 outlet;
#X obj 71 131 route output-left output-right;
#X connect 0 0 3 0;
#X connect 3 0 1 0;
#X connect 3 1 2 0;
#X restore 157 211 pd object;
#X floatatom 157 264 5 0 0 0 - - -;
#X floatatom 242 264 5 0 0 0 - - -;
#X msg 189 165 output-right 309;
#X msg 156 115 output-left 8675;
#X text 9 24 Every message has a selector. The selector is the first
element in the message. It tells the object which receives that message
what to do with it. A selector is basically like a command or a function.
;
#X text 23 304 Here's the technical definition:;
#X text 23 335 The selector is a symbolic atom \, which is a non-numeric
string with no white space \, semicolons \, or commas. In the case
of messages whose first element is a numeric atom \, the selector is
implied.;
#X connect 1 0 2 0;
#X connect 1 1 3 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;

--- 10.storage_objects.pd DELETED ---

--- 0.right_to_left_order.pd DELETED ---

--- 21.send_messages_to_pd.pd DELETED ---

--- NEW FILE: 23.EXERCISE-hmmm.pd ---
#N canvas 333 243 686 482 12;
#N canvas 414 102 546 555 guts 0;
#X msg 280 45 \; pd filename exercise-patch.pd /tmp \; #N canvas \;
#X pop 1 \;;
#X obj 300 328 s pd-exercise-patch.pd;
#X msg 329 216 obj 50 103 osc~;
#X msg 330 240 obj 50 153 dac~;
#X obj 103 17 inlet;
#X msg 320 155 clear;
#X obj 276 7 loadbang;
#X obj 259 108 delay 1000;
#X obj 259 129 t b b b b;
#X msg 52 155 connect 0 0 1 0;
#X msg 37 216 connect 1 0 2 0;
#X msg 31 266 connect 1 0 2 1;
#X msg 292 27 \; pd dsp 1;
#X obj 112 108 t b b;
#X msg 87 52 bang;
#X obj 34 134 delay 2000;
#X obj 21 187 delay 2000;
#X obj 10 245 delay 2000;
#N canvas 261 307 459 387 connection-effect 0;
#X obj 186 312 dac~;
#X obj 72 233 osc~ 1000;
#X obj 138 266 *~;
#X obj 253 259 *~;
#X obj 204 236 osc~ 800;
#X obj 153 236 line~;
#X obj 183 7 inlet;
#X msg 184 31 bang;
#X obj 187 61 t b b;
#X obj 168 95 delay 10;
#X msg 201 125 0 10;
#X obj 276 218 line~;
#X obj 276 191 pipe 30;
#X msg 241 125 1 10;
#X connect 1 0 2 0;
#X connect 2 0 0 0;
#X connect 3 0 0 1;
#X connect 4 0 3 0;
#X connect 5 0 2 1;
#X connect 6 0 7 0;
#X connect 7 0 8 0;
#X connect 8 0 9 0;
#X connect 8 1 13 0;
#X connect 9 0 10 0;
#X connect 10 0 5 0;
#X connect 10 0 12 0;
#X connect 11 0 3 1;
#X connect 12 0 11 0;
#X connect 13 0 5 0;
#X connect 13 0 12 0;
#X restore 22 365 pd connection-effect;
#X msg 256 453 floatatom 50 50 5 0 0 0;
#X msg 327 184 obj 50 50 hsl;
#X obj 197 18 inlet;
#X msg 205 50 bang;
#X connect 2 0 1 0;
#X connect 3 0 1 0;
#X connect 4 0 14 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 6 0 7 0;
#X connect 6 0 12 0;
#X connect 7 0 8 0;
#X connect 8 0 3 0;
#X connect 8 1 2 0;
#X connect 8 2 20 0;
#X connect 8 3 5 0;
#X connect 9 0 1 0;
#X connect 10 0 1 0;
#X connect 11 0 1 0;
#X connect 13 0 15 0;
#X connect 13 1 8 0;
#X connect 14 0 13 0;
#X connect 15 0 16 0;
#X connect 15 0 9 0;
#X connect 15 0 18 0;
#X connect 16 0 17 0;
#X connect 16 0 10 0;
#X connect 16 0 18 0;
#X connect 17 0 11 0;
#X connect 17 0 18 0;
#X connect 20 0 1 0;
#X connect 21 0 22 0;
#X connect 22 0 8 0;
#X restore 233 269 pd guts;
#X msg 233 242 solve;
#X text 32 64 In the exercise patch \, connect the existing objects
so that you can control the frequency of the oscillator and hear the
resulting sound.;
#X text 35 131 If you want help \, click the solve message below.;
#X msg 298 242 try again;
#X obj 11 10 cnv 15 600 40 empty empty EXERCISE-make_your_first_patch
20 12 0 24 -262131 -66577 0;
#X connect 1 0 0 0;
#X connect 4 0 0 1;

--- counters.pd DELETED ---

--- NEW FILE: 21.outlet_order.pd ---
#N canvas 298 70 632 448 12;
#X text 223 149 <-- click here \,;
#X obj 8 10 cnv 15 400 40 empty empty outlet_order 20 12 0 24 -228992
-66577 0;
#X msg 153 149 3 2 1;
#X obj 101 234 print último;
#X obj 388 234 print first;
#X obj 240 234 print nächste;
#X text 19 374 There are occasional exceptions where it makes sense
to break this convention. But you shouldn't do it unless it really
is necessary. This will save you in the long run.;
#X text 15 80 Just like the flow of programming in Pd \, the data should
be output from right to left.;
#N canvas 0 22 454 304 spread 0;
#X obj 68 2 inlet;
#X obj 38 235 outlet;
#X obj 201 235 outlet;
#X obj 345 235 outlet;
#X obj 66 109 unpack float float float;
#X connect 0 0 4 0;
#X connect 4 0 1 0;
#X connect 4 1 2 0;
#X connect 4 2 3 0;
#X restore 153 188 pd spread the love;
#X text 18 310 While there is nothing forcing you to output data to
the outlets in any order \, Pd has a very strong convention for how
data should be output from an object.;
#X text 175 259 now check the Pd window;
#X connect 2 0 8 0;
#X connect 8 0 3 0;
#X connect 8 1 5 0;
#X connect 8 2 4 0;

--- NEW FILE: 19.subpatches.pd ---
#N canvas 211 67 624 449 12;
#X obj 10 10 cnv 15 400 40 empty empty subpatches 20 12 0 24 -228992
-66577 0;
#X text 12 69 Encapsulation is a key concept in Pd programming. Each
object is an idea that is bundled up into an easy-to-use package. You
should make encapsulated your ideas. Subpatches are the easiest way
to do this.;
#N canvas 394 144 474 324 what's 0;
#X obj 140 91 loadbang;
#X obj 139 149 float;
#X obj 198 149 + 1;
#X floatatom 139 221 5 0 0 0 - - -;
#X obj 30 149 delay 1000;
#X text 39 39 just counting away in here...;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X connect 1 0 3 0;
#X connect 1 0 4 0;
#X connect 2 0 1 1;
#X connect 4 0 1 0;
#X restore 192 193 pd what's in here?;
#X text 19 271 To make a subpatch \, create an object that started
with the word "pd" \, then type anything after that to identify it.
;
#X text 17 325 A subpatch is part of the same file \, its just a way
of organizing the logic of a program.;

--- NEW FILE: 10.counters.pd ---
#N canvas 400 118 624 449 12;
#X obj 10 10 cnv 15 400 40 empty empty counters 20 12 0 24 -228992
-66577 0;
#X obj 156 362 cnv 15 100 60 empty empty empty 20 12 0 14 -261681 -66577
0;
#X obj 174 382 f;
#X obj 209 382 + 1;
#X obj 157 219 float;
#X floatatom 120 246 5 0 0 0 - - -;
#X msg 121 137 1;
#X obj 120 219 +;
#X msg 157 189 0;
#X msg 133 160 -1;
#X text 167 138 increment;
#X text 172 161 decrement;
#X text 195 187 reset;
#X floatatom 346 244 5 0 0 0 - - -;
#X msg 404 180 0;
#X text 395 137 increment;
#X obj 346 216 float;
#X obj 404 216 + 1;
#X msg 347 138 bang;
#X text 278 377 DANGER! infinite loop!;
#X text 20 78 Counters are used a lot when programming Pd. Here are
two examples of simple counters that you will see frequently.;
#X text 442 180 reset;
#X text 20 276 Pd is designed to be as flexible and open as possible.
This means that it will let you crash your computer. For example \,
never start a counter like this \, it will crash your computer!;
#X connect 2 0 3 0;
#X connect 3 0 2 0;
#X connect 4 0 7 1;
#X connect 6 0 7 0;
#X connect 7 0 4 0;
#X connect 7 0 5 0;
#X connect 8 0 4 0;
#X connect 8 0 7 0;
#X connect 9 0 7 0;
#X connect 14 0 17 0;
#X connect 14 0 16 0;
#X connect 16 0 13 0;
#X connect 16 0 17 0;
#X connect 17 0 16 1;
#X connect 18 0 16 0;

--- 0.shell_sketch.pd DELETED ---

--- 11.atoms.pd DELETED ---

--- 06.make_your_first_patch.pd DELETED ---

--- NEW FILE: 26.nervous_guis.pd ---
#N canvas 10 40 624 449 12;
#X obj 10 10 cnv 15 400 40 empty empty nervous_guis 20 12 0 24 -228992
-66577 0;
#X obj 486 20 tgl 20 1 empty start_nervously1 start_it 8 -8 0 10 -24198
-1 -250685 0 1;
#X obj 127 179 bng 16 1200 50 0 empty nerv_bng bang 8 -8 0 10 -91120
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#X obj 112 346 hsl 116 29 0 127 0 0 empty nerv_hsl h-slider 8 -8 0
10 -140002 -259981 -172176 2336 1;
#X obj 400 211 tgl 70 1 empty nerv_tgl toggle 8 -8 0 10 -77819 -177692
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#X obj 370 329 vsl 8 81 0 127 0 0 empty nerv_vsl v-slider 8 -8 0 10
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#N canvas 135 99 386 473 control 0;
#X obj 19 21 inlet;
#X obj 19 50 t b f;
#X obj 19 153 del 900;
#X obj 19 212 del 900;
#X obj 19 93 del 100;
#X obj 19 283 del 900;
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#X obj 33 180 f;
#X obj 33 245 f;
#X obj 33 309 f;
#N canvas 280 166 794 432 bng 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 234 368 pack 0 0 0;
#X obj 250 29 metro 2000;
#X obj 445 122 random 555666;
#X obj 445 168 + 8;
#X obj 445 145 % 120;
#X obj 84 32 metro 100;
#X obj 234 261 random 1.67772e+07;
#X obj 266 283 random 1.67772e+07;
#X obj 299 315 random 1.67772e+07;
#X obj 84 11 inlet;
#X msg 64 312 \; nerv_bng delta \$1 \$2;
#X msg 234 390 \; nerv_bng color \$1 \$2 \$3;
#X msg 445 192 \; nerv_bng size \$1;
#X msg 250 51 \; nerv_bng bang;
#X obj 234 340 * -1;
#X obj 266 316 * -1;
#X obj 299 342 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 22 0;
#X connect 11 0 3 0;
#X connect 11 0 14 0;
#X connect 11 0 18 0;
#X connect 11 1 4 0;
#X connect 11 1 19 0;
#X connect 11 2 20 0;
#X connect 12 0 23 0;
#X connect 13 0 25 0;
#X connect 14 0 16 0;
#X connect 15 0 24 0;
#X connect 16 0 15 0;
#X connect 17 0 11 0;
#X connect 18 0 26 0;
#X connect 19 0 27 0;
#X connect 20 0 28 0;
#X connect 21 0 17 0;
#X connect 21 0 13 0;
#X connect 26 0 12 0;
#X connect 27 0 12 1;
#X connect 28 0 12 2;
#X restore 114 143 pd bng;
#N canvas 139 89 794 432 tgl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 445 168 + 8;
#X obj 445 144 % 120;
#X obj 85 31 metro 100;
#X obj 264 28 metro 1000;
#X obj 85 10 inlet;
#X msg 64 312 \; nerv_tgl delta \$1 \$2;
#X msg 226 322 \; nerv_tgl color \$1 \$2 \$3;
#X msg 445 192 \; nerv_tgl size \$1;
#X msg 264 51 \; nerv_tgl bang;
#X obj 226 298 pack 0 0 0;
#X obj 226 191 random 1.67772e+07;
#X obj 258 213 random 1.67772e+07;
#X obj 291 245 random 1.67772e+07;
#X obj 226 270 * -1;
#X obj 258 246 * -1;
#X obj 291 272 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 18 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 23 0;
#X connect 11 1 4 0;
#X connect 11 1 24 0;
#X connect 11 2 25 0;
#X connect 12 0 14 0;
#X connect 13 0 20 0;
#X connect 14 0 13 0;
#X connect 15 0 11 0;
#X connect 16 0 21 0;
#X connect 17 0 15 0;
#X connect 17 0 16 0;
#X connect 22 0 19 0;
#X connect 23 0 26 0;
#X connect 24 0 27 0;
#X connect 25 0 28 0;
#X connect 26 0 22 0;
#X connect 27 0 22 1;
#X connect 28 0 22 2;
#X restore 114 198 pd tgl;
#N canvas 322 99 794 432 hsl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 560 188 + 8;
#X obj 560 128 random 773322;
#X obj 445 208 pack 0 0;
#X obj 84 32 metro 100;
#X obj 561 155 % 30;
#X obj 445 183 + 20;
#X obj 446 149 % 110;
#X obj 254 305 metro 1000;
#X obj 254 327 random 846352;
#X obj 254 350 % 130;
#X obj 84 11 inlet;
#X msg 64 321 \; nerv_hsl delta \$1 \$2;
#X msg 254 373 \; nerv_hsl set \$1;
#X msg 445 231 \; nerv_hsl size \$1 \$2;
#X obj 245 202 pack 0 0 0;
#X obj 245 95 random 1.67772e+07;
#X obj 277 117 random 1.67772e+07;
#X obj 310 149 random 1.67772e+07;
#X obj 245 174 * -1;
#X obj 277 150 * -1;
#X obj 310 176 * -1;
#X msg 245 229 \; nerv_hsl color \$1 \$2 \$3;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 24 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 28 0;
#X connect 11 1 4 0;
#X connect 11 1 14 0;
#X connect 11 1 29 0;
#X connect 11 2 30 0;
#X connect 12 0 19 0;
#X connect 13 0 15 1;
#X connect 14 0 17 0;
#X connect 15 0 26 0;
#X connect 16 0 11 0;
#X connect 17 0 13 0;
#X connect 18 0 15 0;
#X connect 18 0 22 1;
#X connect 19 0 18 0;
#X connect 20 0 21 0;
#X connect 21 0 22 0;
#X connect 22 0 25 0;
#X connect 23 0 16 0;
#X connect 23 0 20 0;
#X connect 27 0 34 0;
#X connect 28 0 31 0;
#X connect 29 0 32 0;
#X connect 30 0 33 0;
#X connect 31 0 27 0;
#X connect 32 0 27 1;
#X connect 33 0 27 2;
#X restore 112 263 pd hsl;
#N canvas 148 132 794 432 vsl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 560 128 random 773322;
#X obj 445 208 pack 0 0;
#X obj 84 32 metro 100;
#X obj 241 299 metro 1000;
#X obj 240 325 random 846352;
#X obj 241 352 % 130;
#X obj 561 155 % 110;
#X obj 560 188 + 20;
#X obj 446 149 % 30;
#X obj 445 183 + 3;
#X obj 84 11 inlet;
#X msg 239 227 \; nerv_vsl color \$1 \$2 \$3;
#X msg 445 231 \; nerv_vsl size \$1 \$2;
#X msg 64 310 \; nerv_vsl delta \$1 \$2;
#X msg 241 376 \; nerv_vsl set \$1;
#X obj 239 203 pack 0 0 0;
#X obj 239 96 random 1.67772e+07;
#X obj 271 118 random 1.67772e+07;
#X obj 304 150 random 1.67772e+07;
#X obj 239 175 * -1;
#X obj 271 151 * -1;
#X obj 304 177 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 26 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 29 0;
#X connect 11 1 4 0;
#X connect 11 1 13 0;
#X connect 11 1 30 0;
#X connect 11 2 31 0;
#X connect 12 0 21 0;
#X connect 13 0 19 0;
#X connect 14 0 25 0;
#X connect 15 0 11 0;
#X connect 16 0 17 0;
#X connect 17 0 18 0;
#X connect 18 0 27 0;
#X connect 19 0 20 0;
#X connect 20 0 14 1;
#X connect 20 0 18 1;
#X connect 21 0 22 0;
#X connect 22 0 14 0;
#X connect 23 0 15 0;
#X connect 23 0 16 0;
#X connect 28 0 24 0;
#X connect 29 0 32 0;
#X connect 30 0 33 0;
#X connect 31 0 34 0;
#X connect 32 0 28 0;
#X connect 33 0 28 1;
#X connect 34 0 28 2;
#X restore 113 327 pd vsl;
#X connect 0 0 1 0;
#X connect 1 0 4 0;
#X connect 1 1 6 1;
#X connect 1 1 7 1;
#X connect 1 1 8 1;
#X connect 1 1 9 1;
#X connect 2 0 3 0;
#X connect 2 0 7 0;
#X connect 3 0 5 0;
#X connect 3 0 8 0;
#X connect 4 0 2 0;
#X connect 4 0 6 0;
#X connect 5 0 9 0;
#X connect 6 0 10 0;
#X connect 7 0 11 0;
#X connect 8 0 12 0;
#X connect 9 0 13 0;
#X restore 486 46 pd control;
#X text 17 88 You can dynamically control just about everything about
most GUI objects.;
#X connect 1 0 6 0;

--- NEW FILE: 24.guis.pd ---
#N canvas 153 19 568 572 10;
#X obj -4 -4 cnv 15 600 700 empty empty gui-INTRO 237 20 2 14 -261819
-143491 0;
#X text 101 4 bng;
#X obj 456 313 vsl 15 128 0 127 0 0 empty empty default_15x128 8 -8
0 8 -262144 -1 -1 0 1;
#X obj 354 42 tgl 100 1 empty empty 100_pix 8 -8 0 8 -250685 -24198
-42246 1 1;
#X obj 57 251 hsl 128 15 0 127 0 0 empty empty default_128x15 8 -8
0 8 -262144 -1 -1 0 1;
#X obj 78 226 hsl 20 8 0 19 0 0 empty empty min_20x8 8 -8 0 8 -262144
-1 -1 0 1;
#X obj 478 326 vsl 8 20 0 19 0 0 empty empty min_8x20 8 -8 0 8 -262144
-1 -1 0 1;
#X obj 458 48 tgl 8 0 empty empty min_8 8 -8 0 8 -262144 -1 -1 0 1
;
#X obj 458 71 tgl 15 0 empty empty default_15 8 -8 0 8 -262144 -1 -1
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#X obj 459 109 tgl 30 0 empty empty 30_pix 8 -8 0 8 -262144 -1 -1 0
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#X obj 101 88 bng 30 250 50 0 empty empty 30_pix 8 -8 0 8 -262144 -1
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#X obj 412 304 vsl 30 250 0 249 0 1 empty empty 30x250 8 -8 0 8 -184301
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#X obj 7 271 hsl 251 30 0 250 0 1 empty empty 251x30 8 -8 0 8 -147456
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#X text 180 518 (c) musil at iem.kug.ac.at;
#X text 222 531 IEM KUG;
#X text 197 543 graz \, austria 2001;
#X obj 40 343 vu 25 200 empty empty 8 -8 0 8 -1 -99865 1 0;
#X obj 13 24 bng 75 5000 25 1 empty empty 75pix+init 8 -8 0 8 -262131
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#X obj 100 376 vu 15 120 empty empty 8 -8 0 8 -66577 -1 1 0;
#X obj 186 375 vu 10 80 empty empty 8 -8 0 8 -66577 -1 1 0;
#X text 99 313 vu;
#N canvas 438 180 374 414 animate_vu 0;
#X obj 40 211 t f f;
#X obj 65 233 + 6;
#X obj 40 257 pack 0 0;
#X obj 78 94 tgl 15 0 empty empty empty 8 -8 0 10 -262144 -1 -1 0 1
;
#X obj 78 115 sel 0 1;
#X obj 78 74 metro 4000;
#X msg 100 137 30 3000;
#X msg 78 167 -130 3000;
#X obj 40 189 line -130 50;
#X obj 78 51 inlet;
#X obj 40 316 outlet;
#X obj 87 316 outlet;
#X obj 134 316 outlet;
#X connect 0 0 2 0;
#X connect 0 1 1 0;
#X connect 1 0 2 1;
#X connect 2 0 10 0;
#X connect 2 0 11 0;
#X connect 2 0 12 0;
#X connect 3 0 4 0;
#X connect 4 0 7 0;
#X connect 4 1 6 0;
#X connect 5 0 3 0;
#X connect 6 0 8 0;
#X connect 7 0 8 0;
#X connect 8 0 0 0;
#X connect 9 0 5 0;
#X restore 99 349 pd animate_vu;
#X obj 99 331 tgl 15 1 empty empty empty 8 -8 0 10 -262144 -1 -1 1
1;
#X text 360 8 toggle = tgl;
#X text 68 198 hslider = hsl;
#X text 430 271 vslider = vsl;
#X obj 13 160 print initial_bang;
#X obj 21 118 bng 15 250 50 0 empty empty default_15 8 -8 0 8 -262144
-1 -1;
#X obj 104 48 bng 8 250 50 0 empty empty min_8 8 -8 0 10 -262144 -1
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#X obj 21 137 print no_initial_bang;
#X obj 283 324 cnv 15 100 30 empty empty empty 20 12 2 20 -225271 -66577
0;
#X obj 283 355 cnv 15 100 30 empty empty empty 20 12 2 20 -225280 -66577
0;
#X obj 283 386 cnv 15 100 30 empty empty empty 20 12 2 20 -261681 -66577
0;
#X obj 283 417 cnv 15 100 30 empty empty empty 20 12 2 20 -257472 -66577
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#X obj 172 375 vu 10 80 empty empty 8 -8 0 8 -66577 -1 0 0;
#X obj 310 203 hradio 15 1 1 8 empty empty default_8*15 8 -8 0 8 -262144
-1 -1 2;
#X obj 254 223 hradio 25 1 1 12 empty empty 12*25 8 -8 0 8 -1433 -225280
-355 1;
#N canvas 179 78 690 573 nervous 0;
#X obj 10 23 tgl 55 1 empty start_nervously1 start_it 8 -8 0 10 -260818
-1 -250685 0 1;
#X obj 131 141 bng 51 1200 50 0 empty nerv_bng bang 8 -8 0 10 -253378
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#X obj 120 418 hsl 22 12 0 127 0 0 empty nerv_hsl h-slider 8 -8 0 10
-71033 -66198 -128091 0 1;
#X obj 448 140 tgl 11 1 empty nerv_tgl toggle 8 -8 0 10 -141355 -82199
-51488 0 1;
#X obj 447 383 vsl 15 111 0 127 0 0 empty nerv_vsl v-slider 8 -8 0
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#N canvas 135 99 382 469 control 0;
#X obj 19 21 inlet;
#X obj 19 50 t b f;
#X obj 19 153 del 900;
#X obj 19 212 del 900;
#X obj 19 93 del 100;
#X obj 19 283 del 900;
#X obj 33 125 f;
#X obj 33 180 f;
#X obj 33 245 f;
#X obj 33 309 f;
#N canvas 280 166 794 432 bng 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 234 368 pack 0 0 0;
#X obj 250 29 metro 2000;
#X obj 445 122 random 555666;
#X obj 445 168 + 8;
#X obj 445 145 % 120;
#X obj 84 32 metro 100;
#X obj 234 261 random 1.67772e+007;
#X obj 266 283 random 1.67772e+007;
#X obj 299 315 random 1.67772e+007;
#X obj 84 11 inlet;
#X msg 64 312 \; nerv_bng delta \$1 \$2;
#X msg 234 390 \; nerv_bng color \$1 \$2 \$3;
#X msg 445 192 \; nerv_bng size \$1;
#X msg 250 51 \; nerv_bng bang;
#X obj 234 340 * -1;
#X obj 266 316 * -1;
#X obj 299 342 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 22 0;
#X connect 11 0 3 0;
#X connect 11 0 14 0;
#X connect 11 0 18 0;
#X connect 11 1 4 0;
#X connect 11 1 19 0;
#X connect 11 2 20 0;
#X connect 12 0 23 0;
#X connect 13 0 25 0;
#X connect 14 0 16 0;
#X connect 15 0 24 0;
#X connect 16 0 15 0;
#X connect 17 0 11 0;
#X connect 18 0 26 0;
#X connect 19 0 27 0;
#X connect 20 0 28 0;
#X connect 21 0 17 0;
#X connect 21 0 13 0;
#X connect 26 0 12 0;
#X connect 27 0 12 1;
#X connect 28 0 12 2;
#X restore 114 143 pd bng;
#N canvas 139 89 794 432 tgl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 445 168 + 8;
#X obj 445 144 % 120;
#X obj 85 31 metro 100;
#X obj 264 28 metro 1000;
#X obj 85 10 inlet;
#X msg 64 312 \; nerv_tgl delta \$1 \$2;
#X msg 226 322 \; nerv_tgl color \$1 \$2 \$3;
#X msg 445 192 \; nerv_tgl size \$1;
#X msg 264 51 \; nerv_tgl bang;
#X obj 226 298 pack 0 0 0;
#X obj 226 191 random 1.67772e+007;
#X obj 258 213 random 1.67772e+007;
#X obj 291 245 random 1.67772e+007;
#X obj 226 270 * -1;
#X obj 258 246 * -1;
#X obj 291 272 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 18 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 23 0;
#X connect 11 1 4 0;
#X connect 11 1 24 0;
#X connect 11 2 25 0;
#X connect 12 0 14 0;
#X connect 13 0 20 0;
#X connect 14 0 13 0;
#X connect 15 0 11 0;
#X connect 16 0 21 0;
#X connect 17 0 15 0;
#X connect 17 0 16 0;
#X connect 22 0 19 0;
#X connect 23 0 26 0;
#X connect 24 0 27 0;
#X connect 25 0 28 0;
#X connect 26 0 22 0;
#X connect 27 0 22 1;
#X connect 28 0 22 2;
#X restore 114 198 pd tgl;
#N canvas 322 99 794 432 hsl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 560 188 + 8;
#X obj 560 128 random 773322;
#X obj 445 208 pack 0 0;
#X obj 84 32 metro 100;
#X obj 561 155 % 30;
#X obj 445 183 + 20;
#X obj 446 149 % 110;
#X obj 254 305 metro 1000;
#X obj 254 327 random 846352;
#X obj 254 350 % 130;
#X obj 84 11 inlet;
#X msg 64 321 \; nerv_hsl delta \$1 \$2;
#X msg 254 373 \; nerv_hsl set \$1;
#X msg 445 231 \; nerv_hsl size \$1 \$2;
#X obj 245 202 pack 0 0 0;
#X obj 245 95 random 1.67772e+007;
#X obj 277 117 random 1.67772e+007;
#X obj 310 149 random 1.67772e+007;
#X obj 245 174 * -1;
#X obj 277 150 * -1;
#X obj 310 176 * -1;
#X msg 245 229 \; nerv_hsl color \$1 \$2 \$3;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 24 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 28 0;
#X connect 11 1 4 0;
#X connect 11 1 14 0;
#X connect 11 1 29 0;
#X connect 11 2 30 0;
#X connect 12 0 19 0;
#X connect 13 0 15 1;
#X connect 14 0 17 0;
#X connect 15 0 26 0;
#X connect 16 0 11 0;
#X connect 17 0 13 0;
#X connect 18 0 15 0;
#X connect 18 0 22 1;
#X connect 19 0 18 0;
#X connect 20 0 21 0;
#X connect 21 0 22 0;
#X connect 22 0 25 0;
#X connect 23 0 16 0;
#X connect 23 0 20 0;
#X connect 27 0 34 0;
#X connect 28 0 31 0;
#X connect 29 0 32 0;
#X connect 30 0 33 0;
#X connect 31 0 27 0;
#X connect 32 0 27 1;
#X connect 33 0 27 2;
#X restore 112 263 pd hsl;
#N canvas 148 132 794 432 vsl 0;
#X obj 114 260 - 0;
#X obj 148 258 f;
#X obj 147 222 t f b;
#X obj 79 122 random 56789;
#X obj 150 165 random 9876;
#X obj 47 236 - 0;
#X obj 81 234 f;
#X obj 80 198 t f b;
#X obj 150 192 % 50;
#X obj 79 145 % 50;
#X obj 64 289 pack 0 0;
#X obj 85 53 t b b b;
#X obj 445 122 random 555666;
#X obj 560 128 random 773322;
#X obj 445 208 pack 0 0;
#X obj 84 32 metro 100;
#X obj 241 299 metro 1000;
#X obj 240 325 random 846352;
#X obj 241 352 % 130;
#X obj 561 155 % 110;
#X obj 560 188 + 20;
#X obj 446 149 % 30;
#X obj 445 183 + 3;
#X obj 84 11 inlet;
#X msg 239 227 \; nerv_vsl color \$1 \$2 \$3;
#X msg 445 231 \; nerv_vsl size \$1 \$2;
#X msg 64 310 \; nerv_vsl delta \$1 \$2;
#X msg 241 376 \; nerv_vsl set \$1;
#X obj 239 203 pack 0 0 0;
#X obj 239 96 random 1.67772e+007;
#X obj 271 118 random 1.67772e+007;
#X obj 304 150 random 1.67772e+007;
#X obj 239 175 * -1;
#X obj 271 151 * -1;
#X obj 304 177 * -1;
#X connect 0 0 10 1;
#X connect 1 0 0 1;
#X connect 2 0 1 1;
#X connect 2 0 0 0;
#X connect 2 1 1 0;
#X connect 3 0 9 0;
#X connect 4 0 8 0;
#X connect 5 0 10 0;
#X connect 6 0 5 1;
#X connect 7 0 6 1;
#X connect 7 0 5 0;
#X connect 7 1 6 0;
#X connect 8 0 2 0;
#X connect 9 0 7 0;
#X connect 10 0 26 0;
#X connect 11 0 3 0;
#X connect 11 0 12 0;
#X connect 11 0 29 0;
#X connect 11 1 4 0;
#X connect 11 1 13 0;
#X connect 11 1 30 0;
#X connect 11 2 31 0;
#X connect 12 0 21 0;
#X connect 13 0 19 0;
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#X connect 19 0 20 0;
#X connect 20 0 14 1;
#X connect 20 0 18 1;
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#X connect 23 0 15 0;
#X connect 23 0 16 0;
#X connect 28 0 24 0;
#X connect 29 0 32 0;
#X connect 30 0 33 0;
#X connect 31 0 34 0;
#X connect 32 0 28 0;
#X connect 33 0 28 1;
#X connect 34 0 28 2;
#X restore 113 327 pd vsl;
#X connect 0 0 1 0;
#X connect 1 0 4 0;
#X connect 1 1 6 1;
#X connect 1 1 7 1;
#X connect 1 1 8 1;
#X connect 1 1 9 1;
#X connect 2 0 3 0;
#X connect 2 0 7 0;
#X connect 3 0 5 0;
#X connect 3 0 8 0;
#X connect 4 0 2 0;
#X connect 4 0 6 0;
#X connect 5 0 9 0;
#X connect 6 0 10 0;
#X connect 7 0 11 0;
#X connect 8 0 12 0;
#X connect 9 0 13 0;
#X restore 10 85 pd control;
#X connect 0 0 5 0;
#X restore 295 424 pd nervous;
#X floatatom 239 84 4 0 0 0 - - -;
#N canvas 226 38 811 519 properties 0;
#X obj 2 1 cnv 8 870 590 empty empty about_gui_properties 290 20 2
18 -225280 -1109 0;
#X text 12 62 "selectable dimensions(pix): size:" = square-size of
the;
#X text 10 35 "dimensions(pix): size:" = square-size of the gui-objects
;
#X text 10 48 "dimensions(pix)(pix): width: height:" = width & height
;
#X text 11 177 "visible_rectangle(pix)(pix): width: height:" = width
&;
#X text 11 104 "flash-time(ms)(ms): intrrpt:" = flash-interrupt-time
;
#X text 411 62 selectable top-left corner of my_canvas in pixels.;
#X text 415 35 in pixels.;
#X text 11 76 "flash-time(ms)(ms): hold:" = flash-hold-time in msec
=;
#X text 405 76 duration of activity \, if a bang-object was activated
;
#X text 400 48 of the rectangular gui-object in pixels.;
#X text 402 177 height of a visible \, deactivated rectangle in pixels.
;
#X text 14 224 "new&old" or "new-only" = the radiobutton-object changes
its;
#X text 441 224 state in 2 ways:;
#X text 198 237 "new&old"-mode: output sends previous state off \,
current;
#X text 596 237 state on \;;
#X text 197 250 "new-only"-mode: output sends only current state on.
;
#X text 14 280 "steady on click" or "jump on click" = the 2 slider-objects
;
#X text 481 322 immediately to new mouse-position \,;
#X text 12 413 "label: font: fontsize:" = font-properties of label.
;
#X text 15 429 "colors:" = a click on radiobuttons "background:" \,
;
#X text 370 429 "front-color:" or "label-color:" activates the color-fields
;
#X text 174 193 if "init"-mode is selected \, the object displays and
puts;
#X text 15 266 "number:" = number of buttons of a radiobutton.;
#X text 205 89 by any message-event or by a mouse-click.;
#X text 388 104 in msec = duration of inactivity \, if an already;
#X text 205 117 activated bang is activated once more.;
#X text 11 132 "output-range: left: right:" = hslider-bounds;
#X text 332 132 for input- as well as output-values.;
#X text 332 146 for input- as well as output-values.;
#X text 11 146 "output-range: bottom: top:" = vslider-bounds;
#X text 12 193 "init" or "no init" =;
#X text 571 193 out its previously saved value.;
#X text 174 208 if "no init"-mode is selected \, nothing will happen.
;
#X text 433 280 react to mouse-click in 2 ways:;
#X text 201 294 "steady on click"-mode: slider-knob stays in position
\,;
#X text 225 307 mouse and knob will move parallel \;;
#X text 200 322 "jump on click"-mode: slider-knob jumps;
#X text 224 338 positions of mouse and knob will be identical \;;
#X text 402 353 receive-object with the same send-symbol-name.;
#X text 11 368 "receive-symbol:" = a send-object with the same;
#X text 11 353 "send-symbol:" = an output-message can be received by
a;
#X text 347 368 symbol-name can send an input-message to the gui-object.
;
#X text 13 383 "label: name:" = visible name of a gui-object \;;
#X text 343 383 it will be moved together with the gui-object.;
#X text 12 397 "label: x_off: y_off:" = coordinates of the label in
;
#X text 382 397 relation to top-left corner of gui-object.;
#X text 207 444 on the right side which display the current color of
the;
#X text 605 444 item \;;
#X text 11 161 "non-zero-value: value:" = toggle has 2;
#X text 292 161 value-states: zero and this value.;
#X text 208 460 to select a different color \, click on one of the
30 small;
#X text 614 459 preset-color-buttons \;;
#X text 208 475 each color (background \, front \, label) can be tuned
by its;
#X text 235 490 RGB-values (0 .. 252 \, step 4) and a click on the
set-button.;
#X restore 287 361 pd properties;
#N canvas 146 190 460 120 move 0;
#X obj 0 0 cnv 8 460 120 empty empty how_to_move_gui_objects 100 18
2 20 -225271 -42246 0;
#X text 11 43 Select a gui-object \, then navigate the object by using
the 4 direction-keys: UP \, DOWN \, LEFT or RIGHT.;
#X text 12 70 If you press the SHIFT-Key too \, the object will move
10 times faster.;
#X restore 308 331 pd move;
#N canvas 151 38 522 451 dollar 0;
#X obj 0 0 cnv 8 560 160 empty empty the_dollar_thing 100 18 2 20 -261681
-123526 0;
#X text 10 39 if you want to send to \, or to receive from gui-objects
;
#X text 394 39 in abstractions \,;
#X text 36 52 you have to write into the property-entry:;
#X text 44 67 #1-label (instead of \$1-label).;
#X text 25 103 type #0-uniquelabel (instead of \$0-uniquelabel).;
#X text 9 88 if you want a unique send-receive-symbolname:;
#X restore 299 391 pd dollar;
#X obj 283 448 cnv 15 100 30 empty empty empty 20 12 2 20 -228992 -66577
0;
#N canvas 177 21 730 638 messages 0;
#X obj 1 1 cnv 8 870 640 empty empty about_gui_messages 200 20 2 18
-228992 -355 0;
#X text 366 99 in pixels.;
#X text 9 84 "size 15 128" = change width & height;
#X text 9 159 "flashtime 50 600" = change flash-interrupt- and flash-hold
;
#X text 424 160 -time of bng-object.;
#X text 9 174 "pos 150 170" = change the x-y-position of the top-left
;
#X text 400 173 corner of a gui-object in pixels \;;
#X text 139 188 "pos 0 0" is the top-left corner of your window \;
;
#X text 143 204 the positive directions of x- and y-axes are right
and down.;
#X text 12 415 "receive togui" = change receive-name of object.;
#X text 12 431 "label its_me" = change label-text of object.;
#X text 12 446 "label_pos 20 8" = change offset-coordinates of label-text.
;
#X text 12 461 "label_font 0 10" = change font and fontsize of label-text.
;
#X text 12 340 "steady 1" change slider-knob-behaviour on mouse-click.
;
#X text 13 522 "lin" = change scale-mode of slider to linear.;
#X text 14 537 "log" = change scale-mode of slider to logarithmical.
;
#X text 333 355 to output only the new state.;
#X text 273 84 of sliders and vu in pixels.;
#X text 12 477 "init 1" = change initial loadbang-mode of gui-objects
;
#X text 12 400 "send fromgui" = change send-name of gui-objects \,
;
#X text 12 325 "number 10" = change number of buttons of radio-button.
;
#X text 9 128 "range 0.1 10.0" = change slider-boundaries for;
#X text 344 128 input- as well as output-values.;
#X text 13 492 "set 64" = change only the inner state and display of
gui-;
#X text 11 33 all gui-objects (bng \, hsl \, vsl \, tgl \, rdb \, cnv
and vu);
#X text 9 113 "vis_size 800 600" = change width & height;
#X text 309 113 of visual rectangle of my_canvas in pixels.;
#X text 359 400 except vu and my_canvas.;
#X text 395 477 except vu and cnv.;
#X text 421 492 objects \, except bng and cnv \;;
#X text 85 47 understand input-messages which change their properties.
;
#X text 11 222 "delta 15 17" = move the gui-object in relation to its
;
#X text 397 222 current position (in pixels).;
#X text 333 371 to first release the previous button \,;
#X text 144 385 then output the state of the new button.;
#X text 12 371 "double_change" change radio-button-behaviour;
#X text 12 355 "single_change" change radio-button-behaviour;
#X text 147 507 no output will result.;
#X text 9 99 "size 15" = change square-size of rdb \, bng and tgl;
#X text 9 143 "nonzero 127.0" = change the nonzero-value of toggle.
;
#X text 15 552 "get_pos" = if my_canvas has a receive-name and a send-name
;
#X text 434 552 and you send the;
#X text 272 237 front- and label-color of object with one of 30 presets.
;
#X text 277 252 label-color of vu and my_canvas with one of 30 presets.
;
#X text 504 282 (0 .. 255);
#X text 558 568 coordinates.;
#X text 149 568 message "get_pos" to it \, you receive the current
x- and y-;
#X text 85 59 except cnv has no inlet \, so you have to send messages
;
#X text 85 71 to its receive-label (edit properties).;
#X text 11 237 "color 0 22 22" = change background- \,;
#X text 11 252 "color 0 22" = change background- and;
#X text 13 268 "color -1.67772e+007 (-1) -1" = change background- \,
;
#X text 364 267 (front-) and label-color of object with RGB-values.
;
#X text 149 283 the RGB-value will be calculated: -65536*RED-value
;
#X text 592 309 - 1;
#X text 422 309 - BLUE-value (0 .. 255);
#X text 394 296 - 256*GREEN-value (0 .. 255);
#X restore 294 453 pd messages;
#X obj 225 259 cnv 1 350 1 empty empty empty 20 12 2 20 -258699 -66577
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#X obj 4 308 cnv 1 268 1 empty empty empty 20 12 2 20 -258699 -66577
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#X obj 4 186 cnv 1 220 1 empty empty empty 20 12 2 20 -258699 -66577
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#X obj 398 260 cnv 1 1 310 empty empty empty 20 12 2 20 -258699 -66577
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#X obj 225 3 cnv 1 1 255 empty empty empty 20 12 2 20 -258699 -66577
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#X floatatom 276 84 4 0 0 0 - - -;
#X obj 239 43 tgl 15 0 empty dsp_tgl empty 20 8 0 10 -370 -262144 -1
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#N canvas 145 31 380 506 dsp 0;
#X msg 31 88 \; pd dsp \$1;
#X obj 20 199 cputime;
#X obj 20 178 t b b;
#X text 15 11 dsp;
#X text 48 439 (c) musil at iem.kug.ac.at;
#X text 90 452 IEM KUG;
#X text 59 65 1/0 = ON/OFF;
#X text 97 313 CPU-load;
#X obj 62 126 loadbang;
#X obj 20 126 sel 1;
#X text 65 464 graz \, austria 2001;
#X text 64 12 turn dsp-kernel on & off \,;
#X obj 20 240 t f f;
#X text 65 408 average;
#X text 177 405 peak;
#X obj 211 154 f;
#X obj 146 179 > -1;
#X obj 169 155 f -1;
#X obj 179 91 t f b f;
#X obj 146 204 sel 1;
#X obj 192 132 f -1;
#X obj 20 154 metro 500;
#X obj 20 220 * 0.2;
#X text 74 37 -dsp-load in %;
#X text 65 24 measure average- and peak-;
#X obj 20 315 * 100;
#X obj 20 360 int;
#X obj 20 338 + 0.499;
#X obj 20 383 * 0.01;
#X obj 246 207 r pd;
#X obj 246 231 route dsp;
#X text 245 318 to toggle input;
#X msg 246 283 \; dsp_tgl set \$1;
#X obj 247 341 r dsp_tgl;
#X obj 246 257 route float;
#X obj 146 227 del 3990;
#N canvas 305 120 336 257 once 0;
#X text 7 204 (c) musil at iem.kug.ac.at;
#X text 49 214 IEM KUG;
#X text 24 223 graz \, austria 2001;
#X text 8 6 once;
#X obj 19 150 bang;
#X obj 56 65 f 0;
#X text 59 7 only the first message passes through;
#X obj 19 127 t b a;
#X obj 19 100 spigot;
#X obj 119 63 f 1;
#X obj 119 41 loadbang;
#X obj 19 40 inlet;
#X obj 49 183 outlet;
#X connect 4 0 5 0;
#X connect 5 0 8 1;
#X connect 7 0 4 0;
#X connect 7 1 12 0;
#X connect 8 0 7 0;
#X connect 9 0 8 1;
#X connect 10 0 9 0;
#X connect 11 0 8 0;
#X restore 111 264 pd once;
#N canvas 297 130 530 376 1p1z 0;
#X text 7 315 (c) musil at iem.kug.ac.at;
#X text 52 325 IEM KUG;
#X obj 22 231 +;
#X text 8 6 1p1z;
#X text 24 334 graz \, austria 2001;
#X text 104 22 y[n] = a0*x[n] + a1*x[n-1] + b1*y[n-1];
#X text 169 53 a0;
#X text 25 34 x[n];
#X text 24 280 y[n];
#X text 209 53 a1;
#X text 249 53 b1;
#X obj 284 52 loadbang;
#X text 64 102 x[n-1];
#X obj 40 205 +;
#X obj 22 133 *;
#X obj 40 160 *;
#X obj 59 182 *;
#X text 82 143 y[n-1];
#X obj 284 72 t b b b;
#X obj 40 98 f;
#X obj 59 138 f;
#X obj 22 71 t f b b;
#X text 350 63 x[n-1]init;
#X text 429 102 y[n-1]init;
#X text 147 202 1.arg: <float> a0;
#X text 147 213 2.arg: <float> a1;
#X text 147 224 3.arg: <float> b1;
#X text 63 5 <float> control-IIR-filter 1.order;
#X obj 162 115 f 0.1;
#X obj 202 142 f 0;
#X obj 242 164 f 0.9;
#X obj 22 49 inlet;
#X obj 162 71 inlet;
#X obj 202 71 inlet;
#X obj 242 71 inlet;
#X obj 356 80 inlet;
#X obj 431 120 inlet;
#X obj 22 264 outlet;
#X connect 2 0 20 1;
#X connect 2 0 37 0;
#X connect 11 0 18 0;
#X connect 13 0 2 1;
#X connect 14 0 2 0;
#X connect 15 0 13 0;
#X connect 16 0 13 1;
#X connect 18 0 28 0;
#X connect 18 1 29 0;
#X connect 18 2 30 0;
#X connect 19 0 15 0;
#X connect 20 0 16 0;
#X connect 21 0 14 0;
#X connect 21 0 19 1;
#X connect 21 1 19 0;
#X connect 21 2 20 0;
#X connect 28 0 14 1;
#X connect 29 0 15 1;
#X connect 30 0 16 1;
#X connect 31 0 21 0;
#X connect 32 0 28 0;
#X connect 33 0 29 0;
#X connect 34 0 30 0;
#X connect 35 0 19 1;
#X connect 36 0 20 1;
#X restore 20 289 pd 1p1z 0.1 0 0.9;
#X obj 20 65 inlet;
#X obj 20 406 outlet;
#X obj 211 405 outlet;
#X connect 1 0 22 0;
#X connect 2 0 1 0;
#X connect 2 1 1 1;
#X connect 8 0 21 0;
#X connect 9 0 21 0;
#X connect 12 0 37 0;
#X connect 15 0 17 1;
#X connect 15 0 40 0;
#X connect 16 0 19 0;
#X connect 17 0 16 1;
#X connect 18 0 16 0;
#X connect 18 1 17 0;
#X connect 18 2 15 1;
#X connect 19 0 15 0;
#X connect 19 0 35 0;
#X connect 20 0 17 1;
#X connect 21 0 2 0;
#X connect 22 0 12 0;
#X connect 22 0 18 0;
#X connect 25 0 27 0;
#X connect 26 0 28 0;
#X connect 27 0 26 0;
#X connect 28 0 39 0;
#X connect 29 0 30 0;
#X connect 30 0 34 0;
#X connect 34 0 32 0;
#X connect 35 0 20 0;
#X connect 37 0 25 0;
#X connect 38 0 0 0;
#X connect 38 0 9 0;
#X restore 239 63 pd dsp;
#X text 238 99 mean;
#X text 279 100 peak;
#X text 289 63 % cpu;
#X text 283 305 my_canvas = cnv;
#X text 312 172 radiobutton = rdb;
#X text 271 350 R;
#X text 270 370 E;
#X text 270 389 A;
#X text 270 409 D;
#X text 270 428 M;
#X text 269 447 E;
#X connect 17 0 26 0;
#X connect 21 0 18 0;
#X connect 21 0 16 0;
#X connect 21 1 34 0;
#X connect 21 2 19 0;
#X connect 22 0 21 0;
#X connect 27 0 29 0;
#X connect 54 0 55 0;
#X connect 55 0 38 0;
#X connect 55 1 53 0;

Index: 05.connections.pd
===================================================================
RCS file: /cvsroot/pure-data/doc/tutorials/intro/05.connections.pd,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** 05.connections.pd	7 Apr 2006 00:15:27 -0000	1.1
--- 05.connections.pd	13 Apr 2006 05:04:52 -0000	1.2
***************
*** 1,22 ****
! #N canvas 100 133 652 445 12;
! #X text 14 105 Pd patches are always running and changes take effect
  immediately.;
  #X floatatom 25 277 5 0 0 0 - - -;
  #X floatatom 25 341 5 0 0 0 - - -;
! #X obj 24 165 tgl 30 0 empty empty start 2 15 1 12 -24198 -1 -1 0 1
  ;
! #X obj 24 209 metro 100;
! #X obj 24 240 random 100;
! #X text 70 169 <-- click here to start;
  #X text 66 299 connect by clicking on the outlet of the top number
  box \, then drag and drop on the inlet of the bottom number box;
  #X text 30 299 ^--;
- #X text 39 375 Disconnect the cable by clicking on it to highlight
- it \, then press the backspace key on your keyboard.;
  #X obj 8 10 cnv 15 400 40 empty empty connections 20 12 0 24 -228992
  -66577 0;
! #X text 15 66 Connections are always made from the inlet to the outlet
! since that always the direction that the data flows.;
! #X text 195 226 next \, make sure you are in edit mode;
  #X connect 3 0 4 0;
  #X connect 4 0 5 0;
--- 1,25 ----
! #N canvas 576 160 660 453 12;
! #X text 12 132 Pd patches are always running and changes take effect
  immediately.;
  #X floatatom 25 277 5 0 0 0 - - -;
  #X floatatom 25 341 5 0 0 0 - - -;
! #X obj 24 179 tgl 30 0 empty empty start 2 15 1 12 -24198 -1 -1 1 1
  ;
! #X obj 24 221 metro 100;
! #X obj 24 248 random 100;
! #X text 70 183 <-- click here to start;
  #X text 66 299 connect by clicking on the outlet of the top number
  box \, then drag and drop on the inlet of the bottom number box;
  #X text 30 299 ^--;
  #X obj 8 10 cnv 15 400 40 empty empty connections 20 12 0 24 -228992
  -66577 0;
! #X text 195 238 next \, make sure you are in edit mode;
! #X obj 39 418 pddp/pddplink http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s2.6
! ;
! #X text 34 372 Disconnect the cable by clicking on it to highlight
! it \, then press "backspace" on a PC \, or "delete" on a Mac.;
! #X text 11 53 One path for objects to communicate is thru connections
! \, called cords or cables. Connections are always made from the inlet
! to the outlet since that is the direction data flows in Pd.;
  #X connect 3 0 4 0;
  #X connect 4 0 5 0;

--- NEW FILE: 06.messages.pd ---
#N canvas 364 149 628 453 12;
#X obj 10 10 cnv 15 400 40 empty empty messages 20 12 0 24 -228992
-66577 0;
#X msg 354 162 say hello;
#N canvas 0 22 466 316 myObject 0;
#X obj 70 24 inlet;
#X obj 68 243 outlet;
#X obj 76 86 route say;
#X obj 167 125 bang;
#X obj 57 130 symbol;
#X msg 167 152 symbol ?#$%!@$^!;
#X connect 0 0 2 0;
#X connect 2 0 4 0;
#X connect 2 1 3 0;
#X connect 3 0 5 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X restore 354 250 pd myObject;
#X symbolatom 355 306 10 0 0 0 - - -;
#X obj 132 249 + 1;
#X msg 131 161 1;
#X floatatom 131 306 5 0 0 0 - - -;
#X text 183 161 <-- messages -->;
#X text 187 250 <-- objects -->;
#X msg 370 197 do as I say!;
#X obj 51 414 pddp/pddplink http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s3
;
#X text 20 64 Objects respond to messages received on their inlets
\, and output messages on their outlets. These messages can be anything
from data to commands.;
#X text 124 128 data;
#X text 359 127 commands;
#X text 18 394 For more on messages:;
#X text 19 341 All communication within Pd is in the form of messages
\, including when the user is controlling the program.;
#X msg 143 189 2;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 4 0 6 0;
#X connect 5 0 4 0;
#X connect 9 0 2 0;
#X connect 16 0 4 0;

--- NEW FILE: send_messages_to_pd.pd ---
#N canvas 476 37 655 592 12;
#X msg 134 485 menuclose;
#X obj 46 550 s pd-mon-nouveau-patch.pd;
#X obj 22 216 cnv 15 5 5 empty empty 1 5 0 0 20 -262144 -258699 0;
#X obj 23 290 cnv 15 5 5 empty empty 2 5 0 0 20 -262144 -258699 0;
#X obj 20 342 cnv 15 5 5 empty empty 3 5 0 0 20 -262144 -258699 0;
#X msg 60 185 \; pd filename mon-nouveau-patch.pd /tmp \; #N canvas
\; #X pop 1 \;;
#X text 13 149 Click these messages starting from the top:;
#X msg 76 331 symbolatom 20 100 0 0 0 0;
#X msg 92 379 connect 0 0 1 0;
#X msg 60 279 msg 20 27 symbol Hello_World!;
#X text 131 426 click on [symbol Hello_World!( in the new window;
#X text 243 484 now close the new window;
#X obj 20 389 cnv 15 5 5 empty empty 4 5 0 0 20 -262144 -258699 0;
#X obj 19 440 cnv 15 5 5 empty empty 5 5 0 0 20 -262144 -258699 0;
#X obj 18 495 cnv 15 5 5 empty empty 6 5 0 0 20 -262144 -258699 0;
#X obj 8 10 cnv 15 400 40 empty empty send_messages_to_pd 20 12 0 24
-228992 -66577 0;
#X text 11 75 Keeping true to the name "Pure Data" \, you can send
messages to Pd itself. All messages are in the same format \, whether
its in your patch \, or it's Pd's GUI talking to the Pd core.;
#X connect 0 0 1 0;
#X connect 7 0 1 0;
#X connect 8 0 1 0;
#X connect 9 0 1 0;

--- 07.bang.pd DELETED ---

Index: TEMPLATE.pd
===================================================================
RCS file: /cvsroot/pure-data/doc/tutorials/intro/TEMPLATE.pd,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** TEMPLATE.pd	12 Apr 2006 14:23:54 -0000	1.3
--- TEMPLATE.pd	13 Apr 2006 05:04:52 -0000	1.4
***************
*** 1,3 ****
! #N canvas 21 40 639 455 12;
! #X obj -34 8 cnv 15 400 40 empty empty TEMPLATE 20 12 0 24 -228992
  -66577 0;
--- 1,3 ----
! #N canvas 10 40 620 445 12;
! #X obj 10 10 cnv 15 400 40 empty empty TEMPLATE 20 12 0 24 -228992
  -66577 0;

--- NEW FILE: 14.depth_first.pd ---
#N canvas 21 40 627 443 12;
#X obj -43 8 cnv 15 400 40 empty empty depth_first 20 12 0 24 -228992
-66577 0;
#X obj 258 249 trigger bang bang;
#X msg 208 358 add2 \$1;
#X msg 207 397 1 2 3 4;
#X msg 77 254 set;
#X text 11 254 reset:;
#X msg 257 215 4;
#X msg 258 282 3;
#X msg 423 280 2;
#X msg 423 315 1;
#X text 8 398 see result here -->;
#X obj 258 184 bng 25 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X text -39 66 Pd processes messages in "depth first". This means the
bottom-most message in a chain runs first. Everything below a spot
in a chain is run before. As you'll see from the example below \, the
[4( message actually runs last \, since everything below it executed
before it.;
#X connect 1 0 7 0;
#X connect 1 1 8 0;
#X connect 2 0 3 0;
#X connect 4 0 3 0;
#X connect 6 0 1 0;
#X connect 6 0 2 0;
#X connect 7 0 2 0;
#X connect 8 0 9 0;
#X connect 8 0 2 0;
#X connect 9 0 2 0;
#X connect 11 0 6 0;

--- NEW FILE: 15.storage_objects.pd ---
#N canvas 559 137 638 539 12;
#X obj 122 89 symbol;
#X obj 63 89 bang;
#X obj 303 89 f;
#X obj 208 89 float;
#X text 268 89 aka;
#X text 36 384 If a storage object receives a value on the left inlet
\, then it outputs that value immediately in addition to storing it.
;
#X text 35 254 If a storage object receives a value on the right inlet
\, then it stores that value.;
#X text 28 123 If you bang the left inlet of a storage object \, it
outputs its stored value.;
#X obj 170 334 float;
#X msg 195 302 123;
#X obj 124 478 float;
#X msg 170 452 123;
#X msg 124 453 432;
#X msg 237 301 321;
#X floatatom 170 358 5 0 0 0 - - -;
#X floatatom 185 228 5 0 0 0 - - -;
#X floatatom 124 507 5 0 0 0 - - -;
#X obj 12 13 cnv 15 400 40 empty empty storage_objects 20 12 0 24 -228992
-66577 0;
#X obj 185 199 float 5.5;
#X text 98 58 A storage object stores data.;
#X obj 362 89 list;
#X obj 299 198 symbol yoyo;
#X symbolatom 299 227 10 0 0 0 - - -;
#X msg 185 171 bang;
#X msg 299 170 bang;
#X msg 132 303 bang;
#X obj 320 329 symbol yoyo;
#X symbolatom 320 358 10 0 0 0 - - -;
#X msg 320 301 bang;
#X msg 70 453 bang;
#X msg 379 300 symbol one;
#X msg 492 300 symbol two;
#X obj 427 89 any;
#X obj 477 89 pointer;
#X connect 8 0 14 0;
#X connect 9 0 8 1;
#X connect 10 0 16 0;
#X connect 11 0 10 1;
#X connect 12 0 10 0;
#X connect 13 0 8 1;
#X connect 18 0 15 0;
#X connect 21 0 22 0;
#X connect 23 0 18 0;
#X connect 24 0 21 0;
#X connect 25 0 8 0;
#X connect 26 0 27 0;
#X connect 28 0 26 0;
#X connect 29 0 10 0;
#X connect 30 0 26 1;
#X connect 31 0 26 1;

Index: trigger_conversion.pd
===================================================================
RCS file: /cvsroot/pure-data/doc/tutorials/intro/trigger_conversion.pd,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** trigger_conversion.pd	12 Apr 2006 14:23:41 -0000	1.1
--- trigger_conversion.pd	13 Apr 2006 05:04:52 -0000	1.2
***************
*** 1,28 ****
! #N canvas 227 116 643 459 12;
! #X obj -32 7 cnv 15 400 40 empty empty trigger_conversion 20 12 0 24
  -228992 -66577 0;
  #X obj 126 187 trigger anything float bang;
- #X text -21 80 [trigger] can also do conversions in addition to ordering.
- The keyword "anything" tells [trigger] to do no conversion.;
  #X msg 125 142 float 45.234;
! #X floatatom 128 213 5 0 0 0 - - -;
! #X floatatom 263 212 5 0 0 0 - - -;
! #X obj 404 211 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
  -1;
! #X msg 10 296 12 45 blah;
! #X msg 131 295 blah;
! #X msg 189 296 123;
! #X msg 233 295 symbol test;
! #X obj 128 368 print bang;
! #X obj 128 342 trigger bang anything;
! #X obj 333 368 print anything;
! #X connect 1 0 4 0;
! #X connect 1 1 5 0;
! #X connect 1 2 6 0;
! #X connect 3 0 1 0;
! #X connect 7 0 12 0;
! #X connect 8 0 12 0;
! #X connect 9 0 12 0;
! #X connect 10 0 12 0;
! #X connect 12 0 11 0;
! #X connect 12 1 13 0;
--- 1,29 ----
! #N canvas 227 116 647 463 12;
! #X obj 10 10 cnv 15 400 40 empty empty trigger_conversion 20 12 0 24
  -228992 -66577 0;
  #X obj 126 187 trigger anything float bang;
  #X msg 125 142 float 45.234;
! #X floatatom 126 223 5 0 0 0 - - -;
! #X floatatom 258 222 5 0 0 0 - - -;
! #X obj 391 221 bng 20 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
  -1;
! #X msg 42 298 12 45 blah;
! #X msg 163 297 blah;
! #X msg 221 298 123;
! #X msg 265 297 symbol test;
! #X obj 160 370 print bang;
! #X obj 160 344 trigger bang anything;
! #X obj 365 370 print anything;
! #X text 10 80 [trigger] can also do limited conversions in addition
! to ordering. The keyword "anything" tells [trigger] to do no conversion.
! ;
! #X connect 1 0 3 0;
! #X connect 1 1 4 0;
! #X connect 1 2 5 0;
! #X connect 2 0 1 0;
! #X connect 6 0 11 0;
! #X connect 7 0 11 0;
! #X connect 8 0 11 0;
! #X connect 9 0 11 0;
! #X connect 11 0 10 0;
! #X connect 11 1 12 0;

--- NEW FILE: 09.event_driven_processing.pd ---
#N canvas 352 165 632 457 12;
#X obj 10 10 cnv 15 400 40 empty empty event_driven_processing 20 12
0 24 -228992 -66577 0;
#X text 18 65 Message processing is driven by events \, nothing happens
if there no events. There is nothing happening in the patches below
until you click on the messages (the bangs at the bottom illustrate
that):;
#X obj 113 324 tgl 20 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1
;
#X obj 113 372 float;
#X obj 170 372 + 1;
#X floatatom 113 397 5 0 0 0 - - -;
#X obj 113 418 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 113 348 metro 1000;
#X text 18 265 Pd is always ready to process messages \, you don't
need to tell it to run. You can keep things running by sending a stream
of events:;
#X obj 384 316 bng 20 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X obj 385 353 float;
#X obj 442 353 + 1;
#X floatatom 385 378 5 0 0 0 - - -;
#X obj 385 399 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 54 145 cnv 15 80 30 empty empty empty 20 12 0 14 -225271 -66577
0;
#X obj 236 140 cnv 15 80 30 empty empty empty 20 12 0 14 -225271 -66577
0;
#X obj 399 132 cnv 15 80 30 empty empty empty 20 12 0 14 -225271 -66577
0;
#X obj 72 181 + 1;
#X floatatom 72 207 5 0 0 0 - - -;
#X msg 72 149 1;
#X msg 237 147 convert;
#X obj 237 178 symbol;
#X symbolatom 237 206 10 0 0 0 - - -;
#X obj 72 234 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 237 233 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 421 168 until;
#X msg 421 137 100;
#X obj 421 198 float;
#X obj 478 198 + 1;
#X floatatom 421 226 5 0 0 0 - - -;
#X obj 421 247 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 277 364 delay 1000;
#X connect 2 0 7 0;
#X connect 3 0 4 0;
#X connect 3 0 5 0;
#X connect 4 0 3 1;
#X connect 5 0 6 0;
#X connect 7 0 3 0;
#X connect 9 0 10 0;
#X connect 10 0 11 0;
#X connect 10 0 12 0;
#X connect 11 0 10 1;
#X connect 12 0 13 0;
#X connect 13 0 31 0;
#X connect 17 0 18 0;
#X connect 18 0 23 0;
#X connect 19 0 17 0;
#X connect 20 0 21 0;
#X connect 21 0 22 0;
#X connect 22 0 24 0;
#X connect 25 0 27 0;
#X connect 26 0 25 0;
#X connect 27 0 28 0;
#X connect 27 0 29 0;
#X connect 28 0 27 1;
#X connect 29 0 30 0;
#X connect 31 0 10 0;

--- right_to_left_order.pd DELETED ---

--- 22.pure_data_files.pd DELETED ---

--- 12.atomic_messages.pd DELETED ---

--- NEW FILE: init_to_0.pd ---
#N canvas 396 67 599 357 12;
#X text 21 93 float values are automatically initialized to 0 in Pd.
;
#X obj 304 185 +;
#X obj 188 186 *;
#X obj 67 185 float;
#X obj 425 185 trigger f;
#X obj 253 216 bng 15 250 50 0 empty empty reset 0 -6 0 8 -262144 -1
-1;
#X obj 304 259 pddp/print;
#X obj 187 259 pddp/print;
#X obj 67 259 pddp/print;
#X obj 425 259 pddp/print;
#X msg 304 147 bang;
#X msg 188 148 bang;
#X msg 67 148 bang;
#X msg 425 148 bang;
#X obj 12 13 cnv 15 400 40 empty empty init_to_zero 20 12 0 24 -228992
-66577 0;
#X connect 1 0 6 0;
#X connect 2 0 7 0;
#X connect 3 0 8 0;
#X connect 4 0 9 0;
#X connect 5 0 6 0;
#X connect 5 0 7 0;
#X connect 5 0 8 0;
#X connect 5 0 9 0;
#X connect 10 0 1 0;
#X connect 11 0 2 0;
#X connect 12 0 3 0;
#X connect 13 0 4 0;

Index: TODO
===================================================================
RCS file: /cvsroot/pure-data/doc/tutorials/intro/TODO,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** TODO	12 Apr 2006 14:20:34 -0000	1.3
--- TODO	13 Apr 2006 05:04:52 -0000	1.4
***************
*** 13,17 ****
  - make looping sequence
  
! File Order:
  
  - hello world
--- 13,19 ----
  - make looping sequence
  
! ----------
! File Order
! ----------
  
  - hello world
***************
*** 22,55 ****
  - connections
  - messages
! - make your first Pd patch
  - bang
  - hot and cold inlets
  - storage objects
  - atoms
  - atomic messages
  
  
! Unsorted topics
! 
! - arguments
  
- - guis
- - gui objects
  
! - Example: its all just data
! - Example: parazit
  
! - right-to-left order
! - depth first
  
! - ordering messages
  
  
! - math objects
  - expr
  
! - subpatches
! - inlets and outlets
! - outlet order
  
  - loading libraries
--- 24,71 ----
  - connections
  - messages
! - EXERCISE: make your first Pd patch
  - bang
+ - event driven processing
+ - counters
  - hot and cold inlets
+ - right-to-left order
+ - ordering messages
+ - depth first
  - storage objects
  - atoms
  - atomic messages
+ - selectors
+ - subpatches
+ - inlets and outlets
+ - outlet order
+ - Example: its all just data
+ - guis
+ - gui objects
+ - nervous guis
  
  
! - EXERCISE
  
  
! ---------------
! Unsorted topics
! ---------------
  
! - trigger conversions
! - symbol conversion
  
! - arguments
  
+ - keywords
  
! - init to 0
! - math
  - expr
  
! - number limitations
! 
! - timing/metro
! 
! - writing objects in Pd (abstractions)
  
  - loading libraries
***************
*** 57,60 ****
--- 73,86 ----
  - import
  
+ - selectors
+ - multiple messages
+ - sends and receives
+ - sends in a message box
+ 
+ - Example: parazit
  - send messages to Pd
  - pure data files
+ 
+ 
+ 
+ data structures tutorial?

--- 0.controlling_dsp_processing.pd DELETED ---

--- NEW FILE: 25.gui_objects.pd ---
#N canvas 312 62 750 592 10;
#X obj 504 24 import cyclone unauthorized;
#X obj 30 70 bng 15 250 50 0 \$1 \$1 empty 20 8 0 8 -262144 -1 -1;
#X obj 30 102 tgl 15 1.04858e+06 empty \$2 empty 20 8 0 8 -262144 -1
-1 0 1;
#X obj 34 148 vsl 15 128 0 127 0 1.04858e+06 empty \$3 empty 20 8 0
8 -262144 -1 -1 0 1;
#X obj 191 278 hsl 128 15 0 127 0 0 empty empty empty 20 8 0 8 -262144
-1 -1 0 1;
#X obj 201 249 hdl 15 1 2.6624e+06 8 \$5 \$5 empty 20 8 192 8 -262144
-1 -1 0;
#X obj 254 87 vu 15 120 \$6 empty 35 8 0 8 -66577 -1 1 0;
#X obj 111 69 cnv 15 100 60 empty empty [canvas] 20 12 0 14 -233017
-66577 1.04858e+06;
#X obj 126 149 vdl 15 1 4.79232e+06 8 \$9 \$9 empty 20 8 192 8 -262144
-1 -1 0;
#X obj 341 136 nbx 5 14 -1e+37 1e+37 0 0 \$5 \$5 empty 45 7 0 10 -262144
-1 -1 0 256;
#X text 8 22 Pd comes with a standard \, built-in set of GUI elements
\, which you can select from the "Put" menu.;
#X text 16 323 There are also some OS-native GUI elements available
;
#X obj 44 363 button OK;
#X obj 142 367 popup 124 25 #ffffff popup option;
#X obj 298 363 ticker ;
#X obj 495 419 envgen 200 140 1 0  ;
#X obj 366 499 knob 32 32 0 127 0 0 empty empty empty 0 -8 32 8 -262144
-1 -1 3100 1;
#X text 360 473 [knob];
#X text 281 340 [ticker];
#X obj 500 71 grid grid1 200 0 199 200 0 199 1 1 1 10 10 570 188;
#X text 474 51 [unauthorized/grid];
#X text 475 395 [envgen];
#X text 112 405 [cyclone/Scope~];
#X text 23 339 [button];
#X text 129 341 [popup];
#X text 250 67 [vu];
#X text 46 69 [bng];
#X text 46 101 [tgl];
#X text 21 280 [vslider];
#X text 325 248 [hradio];
#X text 325 278 [hslider];
#X text 107 277 [vradio];
#X obj 105 432 Scope~ 130 130 256 3 128 -1 1 0 0 0 0 102 255 51 135
135 135 0;
#X text 337 118 [nbx];
#X obj 555 305 gcanvas 80 80;
#X text 483 294 [gcanvas];

Index: 02.getting_help.pd
===================================================================
RCS file: /cvsroot/pure-data/doc/tutorials/intro/02.getting_help.pd,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** 02.getting_help.pd	6 Apr 2006 23:56:54 -0000	1.2
--- 02.getting_help.pd	13 Apr 2006 05:04:52 -0000	1.3
***************
*** 1,3 ****
! #N canvas 111 50 650 395 12;
  #X msg 179 150;
  #X obj 61 150 trigger;
--- 1,3 ----
! #N canvas 111 50 654 399 12;
  #X msg 179 150;
  #X obj 61 150 trigger;

--- NEW FILE: pure_data_files.pd ---
#N canvas 615 56 580 543 10;
#X obj 191 249 textfile;
#X obj 111 279 print all;
#X msg 100 223 bang;
#X msg 191 213 rewind;
#X obj 131 347 route canvas;
#X obj 112 474 print width;
#X obj 51 425 print Xpos;
#X obj 81 450 print Ypos;
#X obj 143 499 print heigth;
#X obj 174 424 print fontsize;
#X obj 51 394 unpack f f f f f;
#X obj 295 427 s pd-clone;
#X obj 191 274 route #N #X;
#X obj 234 106 tgl 20 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1
;
#X msg 294 338 vis 1 \, clear;
#X obj 142 174 + 1;
#X obj 100 174 float;
#X obj 272 152 select 1;
#X obj 98 150 metro 300;
#X text 35 54 Even .pd files use the same message format.;
#X text 34 75 Here is a patch that reads the file of this patch and
sends it to the "clone" subpatch \, making a clone:;
#X obj 8 10 cnv 15 400 40 empty empty pure_data_files 20 12 0 24 -228992
-66577 0;
#X obj 100 198 moses 52;
#X msg 317 214 read 22.pure_data_files.pd;
#N canvas 0 22 548 599 clone 0;
#X restore 428 494 pd clone;
#X connect 0 0 1 0;
#X connect 0 0 12 0;
#X connect 2 0 0 0;
#X connect 3 0 0 0;
#X connect 4 0 10 0;
#X connect 10 0 6 0;
#X connect 10 1 7 0;
#X connect 10 2 5 0;
#X connect 10 3 8 0;
#X connect 10 4 9 0;
#X connect 12 0 4 0;
#X connect 12 1 11 0;
#X connect 13 0 17 0;
#X connect 13 0 18 0;
#X connect 14 0 11 0;
#X connect 15 0 16 1;
#X connect 16 0 15 0;
#X connect 16 0 22 0;
#X connect 17 0 23 0;
#X connect 17 0 3 0;
#X connect 17 0 14 0;
#X connect 18 0 16 0;
#X connect 22 0 2 0;
#X connect 23 0 0 0;

--- 08.hot_and_cold_inlets.pd DELETED ---

--- depth_first.pd DELETED ---

--- ordering_messages.pd DELETED ---

--- NEW FILE: 12.right_to_left_order.pd ---
#N canvas 406 232 624 424 12;
#X obj 165 177 bng 25 250 50 0 empty empty empty -2 -8 1 10 -24198
-1 -1;
#X obj 165 217 trigger bang bang bang;
#X msg 381 256 1;
#X msg 273 256 2;
#X msg 165 256 3;
#X obj 273 332 print ORDER;
#X obj 8 10 cnv 15 400 40 empty empty right_to_left_order 20 12 0 24
-228992 -66577 0;
#X text 212 180 <-- click here \,;
#X text 10 65 In Pd \, you read a patch from right to left \, from
top to bottom. Objects also output from right to left;
#X text 89 361 then check the Pd window to see the order.;
#X obj 43 386 pddp/pddplink http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s3.3
;
#X text 10 110 The [trigger] object is used to enforce execution order.
If you need things to run in a certain sequence \, then you use a [trigger].
;
#X connect 0 0 1 0;
#X connect 1 0 4 0;
#X connect 1 1 3 0;
#X connect 1 2 2 0;
#X connect 2 0 5 0;
#X connect 3 0 5 0;
#X connect 4 0 5 0;

--- NEW FILE: 17.atomic_messages.pd ---
#N canvas 384 167 602 456 12;
#X obj 10 12 cnv 15 400 40 empty empty atomic_messages 20 12 0 24 -228992
-66577 0;
#X msg 27 81 bang;
#X msg 27 197 symbol atom;
#X msg 29 300 float 1.234;

--- NEW FILE: 13.ordering_messages.pd ---
#N canvas 542 117 623 439 12;
#X obj 10 10 cnv 15 400 40 empty empty ordering_messages 20 12 0 24
-228992 -66577 0;
#X msg 395 249 now;
#X msg 316 250 this;
#X msg 237 250 makes;
#X msg 158 250 sense;
#X msg 80 250 !;
#X msg 276 391 sense now this;
#X obj 157 292 symbol;
#X msg 159 151 bang;
#X msg 10 177 bang;
#X msg 157 316 add2 \$1;
#X msg 478 248 set;
#X obj 160 178 trigger bang bang bang bang bang bang;
#X text 10 393 look here for the result -->;
#X text 10 62 Officially \, the execution order in Pd is undefined.
;
#X text 10 88 The [trigger] object allows you to specify the order
of messages are sent. If you need to make sure that one thing runs
before another \, use [trigger]:;
#X connect 1 0 7 0;
#X connect 2 0 7 0;
#X connect 3 0 7 0;
#X connect 4 0 7 0;
#X connect 5 0 7 0;
#X connect 7 0 10 0;
#X connect 8 0 12 0;
#X connect 9 0 3 0;
#X connect 9 0 5 0;
#X connect 9 0 11 0;
#X connect 9 0 4 0;
#X connect 9 0 1 0;
#X connect 9 0 2 0;
#X connect 10 0 6 0;
#X connect 11 0 6 0;
#X connect 12 0 5 0;
#X connect 12 1 4 0;
#X connect 12 2 3 0;
#X connect 12 3 2 0;
#X connect 12 4 1 0;
#X connect 12 5 11 0;

--- NEW FILE: 20.inlets_and_outlets.pd ---
#N canvas 82 134 632 457 12;
#X obj 10 10 cnv 15 400 40 empty empty inlets_and_outlets 20 12 0 24
-228992 -66577 0;
#X text 14 72 When making your own objects and subpatchs \, you can
create inlets and outlets using [inlet] and [outlet].;
#N canvas 0 22 707 378 look 0;
#X obj 24 34 inlet;
#X obj 238 47 inlet;
#X obj 469 41 inlet;
#X obj 251 304 outlet;
#X msg 469 175 I am the third inlet;
#X msg 242 145 I am the second inlet;
#X msg 24 94 I am the first inlet;
#X connect 0 0 6 0;
#X connect 1 0 5 0;
#X connect 2 0 4 0;
#X connect 4 0 3 0;
#X connect 5 0 3 0;
#X connect 6 0 3 0;
#X restore 32 162 pd look inside me;
#X obj 31 202 pddp/print_long;
#X obj 32 129 bng 20 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X obj 114 129 bng 20 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#X obj 197 129 bng 20 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
-1;
#N canvas 120 60 711 382 look 0;
#X obj 24 34 inlet;
#X obj 334 33 inlet;
#X obj 528 35 inlet;
#X obj 253 309 outlet;
#X msg 45 170 set;
#X obj 286 179 prepend add2;
#X msg 251 263;
#X obj 21 120 trigger bang bang anything;
#X connect 0 0 7 0;
#X connect 1 0 5 0;
#X connect 2 0 5 0;
#X connect 4 0 6 0;
#X connect 5 0 6 0;
#X connect 6 0 3 0;
#X connect 7 0 4 0;
#X connect 7 1 6 0;
#X connect 7 2 5 0;
#X restore 199 376 pd look inside me;
#X obj 198 416 pddp/print_long;
#X msg 200 327 smokin!;
#X msg 281 327 are;
#X msg 363 327 you;
#X text 17 259 The first inlet should be the hot inlet \, even in your
own patches. There are times when you need to make other inlets hot
\, but in general \, its a good rule to stick with.;
#X obj 332 126 cnv 15 220 120 empty empty empty 20 12 0 14 -233017
-66577 0;
#X obj 347 132 inlet;
#X obj 348 218 outlet;
#X text 402 132 take in data;
#X text 361 173 do some stuff here;
#X text 418 217 output data;
#X connect 2 0 3 0;
#X connect 4 0 2 0;
#X connect 5 0 2 1;
#X connect 6 0 2 2;
#X connect 7 0 8 0;
#X connect 9 0 7 0;
#X connect 10 0 7 1;
#X connect 11 0 7 2;
#X connect 14 0 15 0;

--- 0.all_just_data.pd DELETED ---

--- NEW FILE: determinism.pd ---
#N canvas 10 40 628 453 12;
#X obj 10 10 cnv 15 400 40 empty empty determinism 20 12 0 24 -228992
-66577 0;
#X obj 31 229 pddp/pddplink http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s5.3
;





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