[PD-dev] What should I learn?

Tom Schouten doelie at zzz.kotnet.org
Tue Apr 15 03:35:43 CEST 2003


On Tuesday 15 April 2003 01:59, Ben Bogart wrote:

hi ben,

check out neon helium:
http://nehe.gamedev.net/

it has a lot of tutorial lessons, approached from the hands-on tips & tricks 
angle. i've found it very helpful.

tom


> Hello all,
>
> I want to write my own OpenGL applications. I want to be able to use all
> the features of the uptodate hardware (Geforce FX and/or Radeon 9700 +)
> under mac OSX AND Linux.
>
> I want to contribute to GEM.
>
> First off If I want to develop on both Linux and OSX, ATI or Nvidia?
> Nvidia seems to have easily downloadable dev kits, whereas ATI seems to
> have links to other opensource projects (like DRI for XFree86) but I
> could not find much on developing for linux using ATI HW.
>
> This may be a bit of a tangent on this list, but I am a devoted GEM user
> and I would like GEM to end up doing everything I find I need to do in
> my own work. I think the best way to do that is contribute to GEM
> whatever code I write for myself. Ideally this code would be
> cross-platform and run on Linux and OSX.
>
> Whats the best place to start and where should I go?
> (Cg? MESA? GLUT? DRI? C++? Objective C? OpenGL for OSX? Cocoa?)
>
> Thanks all
> Ben
>
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