[PD-dev] What should I learn?

bbogart at ryerson.ca bbogart at ryerson.ca
Tue Apr 15 16:25:37 CEST 2003

Thanks for the feedback Frank.

I want to do cross-platform (in terms of OS and CPU hardware) I don't mind sticking with one GPU vendor though. not being able to features specific to the GPU is probably not going to allow me to do what I need to do, ie is there a cross-GPU API for pixel shaders? (other than the Microsoft ones!)


----- Original Message -----
From: Frank Barknecht <fbar at footils.org>
Date: Tuesday, April 15, 2003 4:00 am
Subject: Re: [PD-dev] What should I learn?

> Hallo,
> Ben Bogart hat gesagt: // Ben Bogart wrote:
> > First off If I want to develop on both Linux and OSX, ATI or Nvidia?
> > Nvidia seems to have easily downloadable dev kits, whereas ATI 
> seems to
> > have links to other opensource projects (like DRI for XFree86) 
> but I
> > could not find much on developing for linux using ATI HW.
> If you want to stay cross plattform, then stay away from one vendor's
> dev kit, that accesses the special features of their own hardware. Use
> a standard API, use OpenGL.
> ciao
> -- 
> Frank Barknecht                               _ ______footils.org__
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