[PD-dev] Re: #ifdef GL_TEXTURE_RECTANGLE_EXT

Daniel Heckenberg daniel at bogusfront.org
Tue May 13 03:01:10 CEST 2003


Hi all,

On 13/5/03 5:31 AM, "chris clepper" <cclepper at artic.edu> wrote:
>  daniel's other ifdef addition is a little curious
> though, why add an ifdef for GL_CLAMP_TO_EDGE ?  can this be user
> defined option via the 'repeat' message?

GL_CLAMP_TO_EDGE is an openGL 1.2 feature I think.  Microsoft's OpenGL
interface is still 1.1 so the best we can do is GL_CLAMP if we use their
headers.

Daniel





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