[PD-dev] Typical DSP code inefficiencies
chris clepper
cgc at humboldtblvd.com
Fri Apr 2 21:21:50 CEST 2004
On Apr 2, 2004, at 12:34 PM, Matthew Laughlin wrote:
> Hi,
>
> I'm working on something at the moment and it works and all but it's
> very inefficient. What are typical causes of ineffiiciency in DSP
> code?
Oh boy, that's a million dollar question (quite often literally too).
There's no one cause, so post your code somewhere for people to look at
it and/or run a profiler on it (vtune from Intel or Shark from Apple).
Here are some general things not to do in a tight loop:
- division
- modulo
- allocate memory
- have excessive data dependencies between operations
- branch (if statements)
- floating point to integer conversion or vice versa
- copying memory
And that's just the very tip of the iceberg. For anything more
specific, information about the algorithm, platform and desired
performance metrics are needed.
cgc
> Matt
>
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