[PD-dev] how does Pd represent a patch when that patch is running?
Hans-Christoph Steiner
hans at eds.org
Mon Apr 5 22:57:26 CEST 2004
So my experiments with doing a shared patch using the pd GUI messages
has demonstrated that this approach won't work very well, so I have a
new idea. I want to track the patch in memory. Basically I want to
track canvas, obj, msg, text, connect, etc., i.e. the info that Pd
saves in the file rather than mouse, mouseup, motion, key, etc. that
comes from the GUI.
I did a little digging around and haven't found this part in the pd
code yet. Can anyone give me any pointers as to where I should look,
how it works, and how I might access this info from a patch? I would
also need to find out object state info, like position data from
sliders, num/symbol atoms, toggles, etc.
.hc
________________________________________________________________________
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"Information wants to be free."
-Stewart Brand
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Using ReBirth is like trying to play an 808 with a long stick.
-David Zicarelli
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Man has survived hitherto because he was too ignorant to know how to
realize his wishes.
Now that he can realize them, he must either change them, or perish.
-William Carlos Williams
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