[PD-dev] Representing Edit mode with the GUI

Hans-Christoph Steiner hans at eds.org
Mon Apr 5 23:22:46 CEST 2004


So I was checking out ImPD and I noticed that gray background  
representing edit mode.  While I like the idea, I think the grey is too  
much.  So I'd like to resubmit an idea Rodolfo Caesar  
<rc at unisys.com.br> had to represent this:

Begin forwarded message:

> As for the shadow thing, I think it's pretty, but does not enhance
> visual communication. What if those shadows would appear only in
> play mode...?
>
> Best wishes,
>
>
> Rodolfo
>

I think its a really nice, lightweight way to represent edit/play mode  
(for those of us who don't want a button bar, I suppose).

.hc

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