[PD-dev] position of switch~ in dsp patch

Tim Blechmann TimBlechmann at gmx.net
Sun Aug 15 14:21:18 CEST 2004


hi all ...

today i figured out something _really_ strange ...

in a subpatch i was using, i had a |switch~| object. when i switch~ed on
dsp for the subpatch, i got an audio dropout. i'm not sure, if it's
useful information, but this subpatch had several subpatches, with one
of them using blocksize 8192 and overlapping 8 ...

anyway, i figured out, that the switch~ object was the first object to
be created on this specific canvas:

#N canvas 309 104 450 300 dsp 0;
#X obj 23 40 switch~;

when i edited the patch to load the switch~ object at the end, the
doesn't occur any more ...

i'm not sure, what exactly could cause this behaviour, but it seems that
the time of creating the switch~ is crutial for it's behaviour ... 

i consider this as a bug ... maybe i'll have some time to look into it,
but not today...

cheers... tim

-- 
mailto:TimBlechmann at gmx.de    ICQ: 96771783

After one look at this planet any visitor from outer space 
would say "I want to see the manager."
				      William S. Burroughs




More information about the Pd-dev mailing list