[PD-dev] position of switch~ in dsp patch
Miller Puckette
mpuckett at man104-1.ucsd.edu
Sat Aug 28 02:54:34 CEST 2004
This is certainly some kind of bug... I'm at a loss what's happening.
cheers
Miller
On Sun, Aug 15, 2004 at 02:21:18PM +0200, Tim Blechmann wrote:
> hi all ...
>
> today i figured out something _really_ strange ...
>
> in a subpatch i was using, i had a |switch~| object. when i switch~ed on
> dsp for the subpatch, i got an audio dropout. i'm not sure, if it's
> useful information, but this subpatch had several subpatches, with one
> of them using blocksize 8192 and overlapping 8 ...
>
> anyway, i figured out, that the switch~ object was the first object to
> be created on this specific canvas:
>
> #N canvas 309 104 450 300 dsp 0;
> #X obj 23 40 switch~;
>
> when i edited the patch to load the switch~ object at the end, the
> doesn't occur any more ...
>
> i'm not sure, what exactly could cause this behaviour, but it seems that
> the time of creating the switch~ is crutial for it's behaviour ...
>
> i consider this as a bug ... maybe i'll have some time to look into it,
> but not today...
>
> cheers... tim
>
> --
> mailto:TimBlechmann at gmx.de ICQ: 96771783
>
> After one look at this planet any visitor from outer space
> would say "I want to see the manager."
> William S. Burroughs
>
> _______________________________________________
> PD-dev mailing list
> PD-dev at iem.at
> http://iem.at/cgi-bin/mailman/listinfo/pd-dev
More information about the Pd-dev
mailing list