[PD-dev] position of switch~ in dsp patch

Miller Puckette mpuckett at man104-1.ucsd.edu
Sat Aug 28 02:54:34 CEST 2004


This is certainly some kind of bug... I'm at a loss what's happening.

cheers
Miller

On Sun, Aug 15, 2004 at 02:21:18PM +0200, Tim Blechmann wrote:
> hi all ...
> 
> today i figured out something _really_ strange ...
> 
> in a subpatch i was using, i had a |switch~| object. when i switch~ed on
> dsp for the subpatch, i got an audio dropout. i'm not sure, if it's
> useful information, but this subpatch had several subpatches, with one
> of them using blocksize 8192 and overlapping 8 ...
> 
> anyway, i figured out, that the switch~ object was the first object to
> be created on this specific canvas:
> 
> #N canvas 309 104 450 300 dsp 0;
> #X obj 23 40 switch~;
> 
> when i edited the patch to load the switch~ object at the end, the
> doesn't occur any more ...
> 
> i'm not sure, what exactly could cause this behaviour, but it seems that
> the time of creating the switch~ is crutial for it's behaviour ... 
> 
> i consider this as a bug ... maybe i'll have some time to look into it,
> but not today...
> 
> cheers... tim
> 
> -- 
> mailto:TimBlechmann at gmx.de    ICQ: 96771783
> 
> After one look at this planet any visitor from outer space 
> would say "I want to see the manager."
> 				      William S. Burroughs
> 
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