[PD-dev] Re:[PD] More Flext compilation problems

Thomas Grill gr at grrrr.org
Sun Jul 17 22:17:37 CEST 2005


>>Concerning flext, it uses g_canvas.h quite conservatively and i think
>>it would be even possible to avoid it with the loss of some comfort
>>(attribute editor).
>>    
>>
>
>I think this is a very wise decision.
>  
>

First, the user should decide - i'm not about to throw it out, but there 
should be a preprocessor definition for it.
Second, it's not as easy as i thought because the whole attribute 
mechanism depends on $-aware saving and reloading.
canvas_realizedollar is needed for that, like in the iem-guis. It's one 
of the examples where internals are obviously differently treated from 
externals.
It seems a solution would be that all externals are put into pd itself, 
so there's no need for an API.

best greetings,
Thomas





More information about the Pd-dev mailing list