[PD-dev] tooltips ideas (was: Re: [PD-dev] displaying when an arg has been overridden)

Thomas Grill gr at grrrr.org
Mon Jun 26 19:52:38 CEST 2006


> e.g. something like
>
> #X obj 100 100 inlet;
> #G tooltip reset the game
> #X obj 100 200 outlet;
> #G tooltip finished!
> #X connect 0 0 1 0
> #G tooltip here flows the data
> #G color red
>
> #G (like "Gui") is attached to the preceding "#X" line.
> i would prefer "#P" (Properties), but this is already taken by the 
> good olde Patcher.
>
>

>
> it would be good to hear miller's opinion (once everything has calmed 
> down) of whether there is a chance to get a feature like the tooltips 
> (or my more general idea of graphical properties) into vanilla pd and 
> how it ought to be done "the right way"....

Since there is already an approach to GUI properties in DesireData i'd 
really like to see a uniform solution.
To my mind the DesireData way to tackle this looks promising (maybe 
because i'm biased, or maybe not).

greetings,
Thomas





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