[PD-dev] CPU cost: throw~,catch~,send, subpatches, etc...

glerm soares organismo at gmail.com
Wed Nov 8 18:19:27 CET 2006


I just wonder:
using throw~, send, receive, catch~ objets like it's more CPU expensive than
just plug with "cables"?

and what about subpatches? is much more CPU expensive than just let all
conections in the same patch?



_________________gLeRM SoAreS.......:
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