[PD-dev] pdlua: volatile objects...?
Claude Heiland-Allen
claudiusmaximus at goto10.org
Sun Sep 23 15:58:18 CEST 2007
Claude Heiland-Allen wrote:
> zmoelnig at iem.at wrote:
>> hi list, hi claude.
[snip]
>> would this be easy to implement?
>
> Not too hard, hopefully, but not trivial either.
I found it rather harder than I expected (eg: what is the rationale
behind the type of class_addcreator()?), so I wrote a dirty quick class
(in Lua) that lets you load/reload scripts at object initialization
time. Doesn't have a reload method because iolet counts may change.
See "luax-help.pd".
> Also I plan [lua] to have an inlet/method where you can send names of
> scripts to be executed, which could be useful for quickly modifying some
> classes/objects without having to restart Pd.
This is done, also quick and dirty, neither:
"load foo"--[lua] (which runs 'foo.lua')
nor:
[luax foo] (which grabs an initialization function from 'foo.luax')
use the pd path yet. Shouldn't be hard to fix.
Claude
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