[PD-dev] Windows MinGW rebuild on build machine
Hans-Christoph Steiner
hans at eds.org
Fri Jun 12 19:01:23 CEST 2009
Hey,
This is an FYI. I just rebuilt the Windows build machine with the new
MinGW dev environment meant to support things like ffmpeg, gmerlin,
expat, etc.
http://puredata.info/docs/developer/WindowsMinGW
It is still using gcc 3.4.5, but if someone wants to figure out which
gcc 4.x MinGW build works for Pd et al, I can upgrade the build
server. There is some documentation of two gcc 4.x versions to try in
the above page. Using gcc 4.x means that the builds could use auto-
vectorization, so that more code would use SSE2, etc. and run faster.
.hc
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