[PD-dev] compiling pdlua in windows, macos, android, ...

Martin Peach martin.peach at sympatico.ca
Tue Jan 18 14:53:52 CET 2011


Yes I'm interested in that too, still learning lua. It would be nice to 
have [pdlua] in pd-extended. I can try to build it for WinXP and see 
what's involved.

Martin

On 2011-01-18 06:54, João Pais wrote:
> Hi,
>
> I looked at [pdlua] last week, and was quite impressed by the examples
> there, and how it's easy to create new externals that go beyond pd's
> capabilities (for example to parse lists and symbols, etc.) - provided
> you learn about lua.
>
> I wanted to use this in a project, but in the website -
> http://claudiusmaximus.goto10.org/cm/2008-06-19_pdlua-0.5_released.html
> - there's only instructions to compile in linux. Since the developer
> isn't responding to my mails, I wanted to know if it's possible to get
> this working on other plattforms. So I wanted to ask around:
>
> - does anyone has any already built binaries of pdlua for windows and
> macos?
>
> - since I guess the answer is going to be no, is anyone interested in
> helping me trying to compile pdlua in these systems? Although since I
> have limited access to macos, and never compiled anything on windows,
> "helping me" means telling me what to do, which dependencies to get, etc.
>
> - this project is something that should work on all plattforms, and, in
> the future also in android (when pd for android is also that far). can
> anyone say something about the feasibility of porting pdlua to android?
> [I cannot evaluate the dumbness of this question]
>
> I would like to use pdlua, but if it's not a feasible solution, I'll ask
> instead someone to write a C external for me.
>
>
> Thanks,
>
> João
>
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