[PD-dev] loadbang and sys_vgui

Jonathan Wilkes jancsika at yahoo.com
Tue Oct 11 03:22:11 CEST 2011


Thanks, Hans.  But then how would I override the normal 

loadbang behavior for that one particular canvas method?

-Jonathan



----- Original Message -----
> From: Hans-Christoph Steiner <hans at at.or.at>
> To: Jonathan Wilkes <jancsika at yahoo.com>
> Cc: "pd-dev at iem.at" <pd-dev at iem.at>
> Sent: Monday, October 10, 2011 2:25 PM
> Subject: Re: [PD-dev] loadbang and sys_vgui
> 
> 
> You could try listening for the <<Loaded>> event.  That gets sent 
> once the GUI is done loading a patch.  Its from. 
> ::pdtk_canvas::finished_loading_file.
> 
> .hc
> 
> On Oct 9, 2011, at 11:45 PM, Jonathan Wilkes wrote:
> 
>>  Hi,
>>       I've run into an issue with my tooltips when using manual mode:
>> 
>>  [loadbang]
>>  |
>>  [tip 1 hello(
>>  |
>>  [s foo]
>> 
>>  [namecanvas foo]
>>  This creates a window with a label that has the text "hello".
>> 
>>  But when loadbang'd the label is set too narrow.  The text displayed 
> like this:
>> 
>>  h
>>  e
>>  l
>>  l
>>  o
>> 
>>  In testing I found I have to use a [del 200] to get the text to display 
> correctly.
>> 
>>  Seems like the dimensions of the patch window aren't fully set at 
> loadbang time.
>> 
>>  Any advice on a way to make it display correctly when loadbang'd?
>> 
>>  Patch is at:
>> 
> https://sourceforge.net/tracker/?func=detail&aid=3383472&group_id=55736&atid=478072
>> 
>>  -Jonathan
>> 
>> 
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> 
> 
> 
> 
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