[PD-dev] loadbang and sys_vgui
Jonathan Wilkes
jancsika at yahoo.com
Tue Oct 11 03:22:11 CEST 2011
Thanks, Hans. But then how would I override the normal
loadbang behavior for that one particular canvas method?
-Jonathan
----- Original Message -----
> From: Hans-Christoph Steiner <hans at at.or.at>
> To: Jonathan Wilkes <jancsika at yahoo.com>
> Cc: "pd-dev at iem.at" <pd-dev at iem.at>
> Sent: Monday, October 10, 2011 2:25 PM
> Subject: Re: [PD-dev] loadbang and sys_vgui
>
>
> You could try listening for the <<Loaded>> event. That gets sent
> once the GUI is done loading a patch. Its from.
> ::pdtk_canvas::finished_loading_file.
>
> .hc
>
> On Oct 9, 2011, at 11:45 PM, Jonathan Wilkes wrote:
>
>> Hi,
>> I've run into an issue with my tooltips when using manual mode:
>>
>> [loadbang]
>> |
>> [tip 1 hello(
>> |
>> [s foo]
>>
>> [namecanvas foo]
>> This creates a window with a label that has the text "hello".
>>
>> But when loadbang'd the label is set too narrow. The text displayed
> like this:
>>
>> h
>> e
>> l
>> l
>> o
>>
>> In testing I found I have to use a [del 200] to get the text to display
> correctly.
>>
>> Seems like the dimensions of the patch window aren't fully set at
> loadbang time.
>>
>> Any advice on a way to make it display correctly when loadbang'd?
>>
>> Patch is at:
>>
> https://sourceforge.net/tracker/?func=detail&aid=3383472&group_id=55736&atid=478072
>>
>> -Jonathan
>>
>>
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>> Pd-dev at iem.at
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>
>
>
>
> ----------------------------------------------------------------------------
>
> kill your television
>
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