[PD-dev] Question about multi-arch Mac OS X - is 32-Bit still around?

Hans-Christoph Steiner hans at at.or.at
Mon Feb 17 05:52:37 CET 2014


At this point, the thing to do is probably raise money to pay someone to do it.

.hc

On Jan 12, 2014, at 1:42 PM, me.grimm wrote:

> >>admittedly this is an issue of Gem, but little can be done about it.
> 
> except getting a working 64-bit version of Gem.
> 
> I have it compiled on 64-bit w/ gmerlin for pix_film but native filmQTKIT would be better. there has been some work done on this for Max and oFX that might be useful code to port to Gem since last time i looked at this a couple years ago:
> 
> see https://github.com/brianchasalow/jit.BC.QTKit & http://www.openframeworks.cc/documentation/video/ofQTKitPlayer.html
> 
> unfortunately I am not skilled or organized enough to implement myself but I would be happy to help!!! I would love to get my students using 64-bit pd builds on their macs (all 50 of them this semester have macs)
> 
> m
> 
> 
> On Sun, Jan 12, 2014 at 12:33 PM, IOhannes m zmölnig <zmoelnig at iem.at> wrote:
> On 2014-01-11 01:08, Thomas Mayer wrote:
> > So: Is 32-Bit on Mac OS X still around?
> >
> 
> due to QuickTime issues, Gem on OSX is still 32bit only. this means that
> whoever wants to run Gem on OSX, will need to use a 32bit version of Pd
> and not being able to run a 64bit-only purest json.
> 
> admittedly this is an issue of Gem, but little can be done about it.
> 
> gfmdsar
> IOhannes
> 
> 
> 
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