[PD-dev] Number of objects in pd-extended versus pd vanilla
IOhannes m zmoelnig via Pd-dev
pd-dev at lists.iem.at
Mon Jul 7 10:22:14 CEST 2014
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On 2014-07-07 09:43, Greg Schroeder via Pd-dev wrote:
> Could someone give an example of a single object name that creates
> more than one Pd class?
[list], [array], [scalar], [text].
> How would one go about reducing those 194 object names?
could you give more context about what you want to achieve?
btw, i had a quick glance at the sourcecode of Pd and found that it
contains about 238 distinct class-names.
>>> Does anyone know how many objects there are in pd extended
>>> versus in pd
this question is hard to answer.
Pd-extended is two things: a slightly modified Pd binary, and a
collection of 3rd party objects (externals, abstractions).
if you only take the PdX binary into account, then the number of
objectclasses will be *approximately* the same as with Pd-vanilla.
(there are a few "internal" objects in PdX (like [initbang] or
[closebang]), that never made it into Pd-vanilla; but then PdX is
still 0.43, and some objectclasses have been added since then).
or not. iirc (but might be mistaken), PdX has removed almost all
internal objects from it's binary and made them available as a
separate "vanilla" library.
and then, if you want to count all objectclasses that are somehow
included in PdX via 3rd party libraries, then PdX will have *a lot* more.
some of them are hard to count. e.g. Gem (included in PdX) has a
loader, that will turn all frei0r plugins findable on your computer
into Pd-objects, even though PdX does not include them itself.
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