[PD-dev] Re : How Pd-0.46-7-64bit.app is done?

nicolas.danet at free.fr nicolas.danet at free.fr
Fri Sep 11 14:06:15 CEST 2015


My assumption is that the app is done with the MACOSX_DEPLOYMENT_TARGET = 10.8 with an alternate script.

http://stackoverflow.com/questions/9496100/mac-load-commands-corruption
http://www.cocoabuilder.com/archive/xcode/308488-load-commands-in-10-7-dylib-block-install-name-tool-on-10-6.html

Sorry for the noise.

----- Mail d'origine -----
De: nicolas danet <nicolas.danet at free.fr>
À: pd-dev at lists.iem.at
Envoyé: Fri, 11 Sep 2015 11:14:45 +0200 (CEST)
Objet: [PD-dev] How Pd-0.46-7-64bit.app is done?


Hi list, 

I try to understand why i obtain the error message below when i use "nm" command onto the bin/pd binary of the last Pd-0.46-7-64bit.app from the Miller Puckette website.

nm: object: pd malformed object (unknown load command 8)

I guess it is due to OS X (Mach-O LC) version uncompatibility (i'm OS X 10.6), but to fully understand what's hap, i would like to know if the bundle is done using the provided mac/build-mac64 script or with another method?

Thanks.

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