[PD-dev] building on OS X
Roman Haefeli
reduzent at gmail.com
Mon Dec 14 15:41:31 CET 2015
It seems the only thing I had to do through the graphical front-end was
to launch a terminal, type 'gcc' and then I got prompted for an
automatic download and installation of the necessary tools (even git
came with that). Fair enough. After having enabled SSH, I was able to do
the rest from CLI and I even got some simple libraries compiled - with
the pd-lib-builder Makefile. Yes, I'm using it.
I didn't expect it to be that easy.
Roman
On Mon, 2015-12-14 at 09:53 +0100, Roman Haefeli wrote:
> Hey all
>
> I got access to a pristine OS X (10.9) virtual machine I can use for
> building. Before I start my journey, I need some advice from the
> experienced:
>
> * Do I need XCode? (and thus an Apple-ID?)
> * How do I install all other necessary tools (git, etc.)? I heard about
> homebrew, fink, macports...
> * Once things are set up, is it feasible to have completely CLI based
> workflow?
>
> Some hints are much appreciated as I am much more interested what Pd
> people use/do and not so much what iOS devs do.
>
> Roman
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 473 bytes
Desc: This is a digitally signed message part
URL: <http://lists.puredata.info/pipermail/pd-dev/attachments/20151214/114bca2b/attachment.sig>
More information about the Pd-dev
mailing list