[PD-dev] Gem on iOS
Dan Wilcox
danomatika at gmail.com
Mon Oct 9 13:41:24 CEST 2017
Also, Gem does not support OpenGL ES which mobile and embedded boards use natively, so even licensing wasn't an issue, it wouldn't work anyway.
> On Oct 9, 2017, at 12:00 PM, pd-dev-request at lists.iem.at wrote:
>
> Date: Sun, 8 Oct 2017 14:17:32 -0400
> From: Cjniven <cjniven at gmail.com <mailto:cjniven at gmail.com>>
> To: IOhannes m zmölnig <zmoelnig at iem.at <mailto:zmoelnig at iem.at>>
> Cc: pd-dev at lists.iem.at <mailto:pd-dev at lists.iem.at>
> Subject: Re: [PD-dev] Gem on iOS
> Message-ID: <E95E3E66-788A-4E4E-B235-C2CBFEA69B76 at gmail.com <mailto:E95E3E66-788A-4E4E-B235-C2CBFEA69B76 at gmail.com>>
> Content-Type: text/plain; charset=utf-8
>
> Good point. I might just have to look into using openFrameworks for graphics instead.
--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>
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