[PD-dev] How to learn about writing schedulers?

Iain Duncan iainduncanlists at gmail.com
Sun Oct 25 00:34:42 CEST 2020


Thanks for those tips Christof, that's just the kind of thing I was looking
for.

iain

On Sat, Oct 24, 2020 at 2:30 PM Christof Ressi <info at christofressi.com>
wrote:

> Hi,
>
> I think the following is a good introduction:
> http://www.rossbencina.com/code/real-time-audio-programming-101-time-waits-for-nothing
>
> Of course, there's also Miller's book "The Theory and Technique of
> Electronic Music", which has some sections about scheduling and control
> streams.
>
> Personally, I learned a lot from studying both Pd and Supercollider
> (scsynth + sclang), as they have very different approaches.
>
> Christof
> On 24.10.2020 19:48, Iain Duncan wrote:
>
> I hope this is ok on this list, please let me know if it should instead be
> on PD-OT.
>
> I'm looking for resources on learning how to write soft-real time
> scheduler engines for sequencing tools: patterns, data structures,
> tradeoffs of different approaches, etc. I'm interested in seeing how PD
> does it, but if anyone also knows of good books, sites, or otherwise that
> get into this topic deeply, I'd love to hear of them. It seems rather hard
> to find this kind of stuff, or maybe I just don't know where to look!
>
> thanks
> iain
>
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