[PD-dev] treating $1 as an argument in A_GIMME

Christof Ressi info at christofressi.com
Fri Sep 17 22:17:30 CEST 2021

> Yes, that's the problem. I should have said it all works fine if this 
> is an abstraction loaded with actual arguments. But I still wonder if 
> there's anything I can do.

There is: just don't do it :-) It doesn't make sense to use $1 in the 
context of a top-level canvas (until we get 

I guess you have an abstraction that should also work as a standalone 
patch. In that case, just don't use creation arguments. Instead you can 
get the creation arguments from the canvas with [args( -> [pdcontrol] 
and pass them on to the relevant objects via messages. It's awkward, but 
there's no other way.


The actual problem is that we don't have a way to *forward* creation 
arguments. Ideally, we should be able to do something like 
[cyclone/play~ $@], where "$@" would mean "all creation arguments". In 
case of a root canvas, the list would simply be empty and you wouldn't 
have any trouble in your object to distinguish both cases.


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