glitches in audio

Mark Danks mdanks at xaostools.com
Wed Feb 25 19:58:11 CET 1998


William Kleinsasser wrote:
<snip>
> I have noticed that the filter classes (lop~, hop~, bp~) all create
> audible glitches when the cf setting is changed while audio passes
> through.  Is this something that is fixable or are dynamically changing
> filters not possible yet?
> 

  Unless Miller changed the behavior recently, this is a known problem. 
In MarkEx, there is an object called reson~, which is a resonantor which
accepts a signal for the freq.  You can get it at

http://cybermed.ucsd.edu/mdanks/Pd/

for both NT and SGI.  The stuff at the bottom about not being included
is incorrect.

  From the Readme, the list of objects in MarkEx 0.70 is:

Control objects
---------------

alternate - alternate between two outlets
average - average a sequence of numbers
change - only output on change
counter - count bangs
invert - non-zero numbers to zero, zero to 1
oneshot - send a bang, then block until reset
randomF / randF - floating point random numbers
strcat - string concatentation

Vector
------
tripleLine - do a line with three numbers
tripleRand - random with three numbers
vector+ / v+ - add a scalar to a vector
vector- / v- - subtract a scalar from a vector
vector* / v* - multiply a vector by a scalar
vector/ / v/ - divide a vector by a scalar

DSP
---
abs~ - absolute value of a signal
reson~ - resonant filter


  Hope this helps.

Later, Mark

-- 
------------------------------------
-           Mark Danks             -
-       mdanks at xaostools.com       -
-  http://cybermed.ucsd.edu/mdanks -
------------------------------------



More information about the Pd-list mailing list