| Okay, I looked at the code for text3d again last night and I realized that |it actually is okay...I just didn't document what I was doing very well. |Not very efficient, but no memory problems. I will check for other bugs |this weekend. yup, let know .. textoutline seems more stable than text3d ... but alos, the openGL accell in linux generally seems fairly wobbly_ -- 4298817777