[PD] pix_movie

guenter geiger geiger at epy.co.at
Tue May 8 10:09:26 CEST 2001

On Mon, 7 May 2001, Mark Danks wrote:
> To the list,
>   What are people's thoughts about how to handle non-power of two sized
> textures?  My primary goal is always speed, which means that I don't like to
> use automatic conversions, etc.  I would rather that the texture
> upload/whatever fail than do a silent conversion for me.  However, I know
> that this approach confuses other people who don't know about the internals
> of how the hardware needs the textures....

I do prefer speed too, because if a project has a certain size, 
and the system is doing performance intensive conversions implicitly,
it is very hard to figure out where the performance was lost.

I think a simple warning within pix_texture would suffice to make
people aware of the power-of-two problem.

To solve it a pix_resize can be prepended to pix_texture
(Note: not always, pix_video on linux has a problem with that,
 maybe there are other image generators which don't behave as 
expected, they should be fixed)


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