[PD] ggee | zexy | d_mp3 for SGI?

IOhannes m zmoelnig zmoelnig at iem.kug.ac.at
Fri Jun 1 16:24:15 CEST 2001

CK wrote:
> I read:
> > how comes ? now that pc's are that fast, who wants to use a sgi-computer
> > (appart from historical reasons, which should not bother us with pd (but
> > with ispw-max...)). but maybe this is religious
> not only religious, the fact that the bus architecture in contemporary
> sgi machines (and native opengl) makes gem significantly more fun to
> use ...

this sounds interesting, since using gem with my
nvidia-geforce-hw-accelerated openGl (but of course not "native" in sgi
ways) is very much fun too.
where do you get real improvements ? moving/texturing/blabla a LOT of
objects costs me almost no cpu-time - at least with my geforce256; i
made not so good experiences with the newer geforce2. maybe the
antialiasing could be done a little better, but that's the only thing i
can think of (but then, i am not that grafix-expert)


More information about the Pd-list mailing list