[PD] c++ wrappers

Mark Danks mdanks at Stormfront.com
Tue Nov 27 18:13:08 CET 2001


  If you look at the CPPExtern class, then it should be fairly
straightforward to set up the wrappers (either just removing them into some
library, or creating something like them with some more power).  The main
trick is just setting up the #defines to register everything.  I have
thought of a few more tricks to make the creation of objects even easier
using some more #defines, etc...let me know if someone is going to go down
this path.

  As far as speed, it is fairly irrelevant, even with virtual functions.  If
you are calling a virtual function per sample or pixel, then it of course is
an issue.  However, is in this day and age, calling one or two virtual
functions per object per message is not going to show up in any profiling.

Later, Mark

==============================
= mdanks at stormfront.com
= Technical Director PS2/XBox
= http://www.danks.org/mark
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