[PD] audio analyze ideas ?
Iain Mott
mott at reverberant.com
Sat May 11 03:01:22 CEST 2002
Fft would be useful mapping the amplitude of bands of frequencies to
whatever (perhaps youre doing this). You could also measure the centroid,
which correlates to a brightness measure of the sound. From the centroid you
can also determine the bigness of sound ie. how full it sounds at a
given moment. Ill look thru some of my code and forward the maths its
simple but I cant remember this early in the morning and it shouldnt be
too hard to write as a patch (and not in C). You could also determine the
segmentation of the sound using env~ ie. finding out where phrases begin
and end, the length of phrases etc. Think someone out there has written a
rhythm estimator patch or external which could be handy.
Cheers, iain
-----Original Message-----
From: Andre Schmidt [mailto:andre at vju.info]
Sent: Saturday, 11 May 2002 8:51 AM
To: PD-LiST
Subject: [PD] audio analyze ideas ?
hi,
i'm making an audio 2 visual patch and was wondering if any1 has any ideas
what i could analyze on audio to be visualized. @ the moment i got:
- the frequency of loudest freguenzy
- volume
- L/R balance
and ofcourse fiddle~ & bonk~
(for the 1st use i'm only analyzing guitar/voice)
thnx
-andre
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.317 / Virus Database: 176 - Release Date: 21/01/02
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/pd-list/attachments/20020511/f09a481c/attachment.htm>
More information about the Pd-list
mailing list