[PD] granular synthesis patch
linus
linus at publicbeta.cx
Wed May 22 20:12:51 CEST 2002
It isn't my work, but I recently "ported" nobuyasu sakonda's max patch
"granular2.0" to pd- if you know the original, you'll note that i've
omitted the "prism" mode, though yves' xy controller could probably
provide the same functionality. so far i've only tried it on linux, but
i can't think of a reason it shouldn't work with win too. i'm including
some my own abstrations and a few 3rd party externals required to make
the magic.
Bill
Nick Mariette wrote:
> hello list,
>
> there was a request that went out to see granular synthesis patches that
> people have made...
>
> so here's mine. (the patch to open is nm-grainer.pd)
> it's been a long time developing and is pretty much at a satifactory point
> for me, except for some limitations that mean i think i'll have to start
> writing an external for my next effort....
> the main limitation is the 64 sample block size for control signals that
> prevents the sort of timing accuracy i'd like for sequencing grains....
> thus this patch has some not-so-pure sounds, although still quite useable i
> think.
>
> it uses zexy for mavg, but can run without it,
> and also uses an adaptation of nqpoly~.pd from pix.test.at - thanks!
>
> have fun with the patch, and let me know if you have comments.
>
> cheers
> Nick
>
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