[PD] tips
bsaylor at macalester.edu
bsaylor at macalester.edu
Fri Jun 7 22:16:52 CEST 2002
You can do some interesting distortion using a transfer function. I've
attached an example patch with a sort of tube-like transfer function.
Also, you might be interested in LFO_noise~ from iemlib for random
modulation, and using a compressor such as zexy's limiter~ (which can
dirty a sound if you put some rough reverb through it).
Ben
On Fri, Jun 07, 2002 at 11:06:51AM +0800, Chris McCormick wrote:
> Hi,
>
> In playing around with PD, i'm finding that the patches i'm designing are
> coming across sounding too pure and clean. Does anyone have any tips for
> adding some kind of random crustiness to sounds? To get sounds that detune
> in an authentic analogue style, and filters which distort slightly at the
> low end etc. I'm trying things out like modulating with brown noise etc.
> which is working fairly well, but I thought that maybe someone else is into
> the same aesthetic, and could give me some tips.
>
> Feel free to reply off list if this is not the appropriate forum for this
> kind of discussion.
>
> Regards,
>
> Chris.
> ______________________________________________________
> Chris McCormick - Systems Developer - PerthWeb Pty Ltd
> Internet Solutions for your business!
> Level 9/105 St George's Tc - Perth - Western Australia
> Ph: (08) 9226 1366 Fax: (08) 9226 1375
> Visit Perth online! : www.perthweb.com.au
> PGP Key = http://www.perthweb.com.au/~chris/public.txt
>
>
More information about the Pd-list
mailing list