[PD] tips

bsaylor at macalester.edu bsaylor at macalester.edu
Sat Jun 8 02:07:52 CEST 2002


oops, forgot the attachment.. :}

On Fri, Jun 07, 2002 at 12:16:52PM -0800, bsaylor at Macalester.edu wrote:
> You can do some interesting distortion using a transfer function.  I've
> attached an example patch with a sort of tube-like transfer function.
> Also, you might be interested in LFO_noise~ from iemlib for random
> modulation, and using a compressor such as zexy's limiter~ (which can
> dirty a sound if you put some rough reverb through it).
> 
> Ben
> 
> On Fri, Jun 07, 2002 at 11:06:51AM +0800, Chris McCormick wrote:
> > Hi,
> > 
> > In playing around with PD, i'm finding that the patches i'm designing are 
> > coming across sounding too pure and clean. Does anyone have any tips for 
> > adding some kind of random crustiness to sounds? To get sounds that detune 
> > in an authentic analogue style, and filters which distort slightly at the 
> > low end etc. I'm trying things out like modulating with brown noise etc. 
> > which is working fairly well, but I thought that maybe someone else is into 
> > the same aesthetic, and could give me some tips.
> > 
> > Feel free to reply off list if this is not the appropriate forum for this 
> > kind of discussion.
> > 
> > Regards,
> > 
> > Chris.
> > ______________________________________________________
> > Chris McCormick - Systems Developer - PerthWeb Pty Ltd
> > Internet Solutions for your business!
> > Level 9/105 St George's Tc - Perth - Western Australia
> > Ph: (08) 9226 1366 Fax: (08) 9226 1375
> > Visit Perth online! : www.perthweb.com.au
> > PGP Key = http://www.perthweb.com.au/~chris/public.txt
> > 
> > 
> 
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