[PD] dynamic gui object creation?

sme marius.schebella at chello.at
Sat Jun 8 07:35:39 CEST 2002


bussibussi!
marius.

----- Original Message -----
From: "Thomas Musil" <musil at iem.kug.ac.at>
To: "Andre Schmidt" <andre at vju.info>
Cc: "PD-LiST" <pd-list at iem.kug.ac.at>
Sent: Saturday, June 08, 2002 1:24 AM
Subject: Re: [PD] dynamic gui object creation?


> Hi Andre
>
> here is a short description, to use creation-arguments of iemguis.
>
> cheers Thomas.


----------------------------------------------------------------------------
----


> A short Description of the Initial-Arguments of IEMGUI-Objects.
> (pd-0.35test23)
>
> --------------------------------------------------------------------------
------
>
> Special Structures:
> <binstruct1> is a 32 Bit-struct:
>   bit        0: loadbang-init (0 or 1) * 1;
>   bit  1 ..  6: tail-length of receive-name (0 .. 63) * 2;
>   bit  7 .. 12: tail-length of send-name (0 .. 63) * 128;
>   bit 13 .. 18: dollar-number of receive-name (0 .. 63) * 8192;
>   bit 19 .. 24: dollar-number of send-name (0 .. 63) * 524288;
>   bit 25 .. 31: used for internal flags;
>
> <binstruct2> is a 32 Bit-struct:
>   bit  0 ..  5: font-style (0 .. 63) * 1;
>   bit        6: if there is a receive-name not eqval "empty" (0 or 1) *
64;
>   bit        7: if there is a send-name not eqval "empty" (0 or 1) * 128;
>   bit        8: label-name begins with "$0" {= unique-name} (0 or 1) *
256;
>   bit        9: receive-name begins with "$0" {= unique-name} (0 or 1) *
512;
>   bit       10: send-name begins with "$0" {= unique-name} (0 or 1) *
1024;
>   bit 11 .. 16: tail-length of label-name (0 .. 63) * 2048;
>   bit 17 .. 22: dollar-number {$n} of label-name (0 .. 63) * 131072;
>   bit 23 .. 31: used for internal flags;
>
>
> --------------------------------------------------------------------------
------
>
> the Objects and their Arguments:
> bng: 14 args
>   <float> size [pix] (default: 15)
>   <float> flash-hold-time [ms] (default: 250)
>   <float> flash-interrupt-time [ms] (default: 50)
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>
>
> --------------------------------------------------------------------------
------
>
> hdl: 15 args  (hdial)
>   <float> size [pix] (default: 15)
>   <float> new-old-value-output-behavior [-] (default: 1)
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <float> number of cells [-] (default: 8)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> selected-cell-index [-] (default: 0)
>
>
> --------------------------------------------------------------------------
------
>
> hsl: 18 args  (hslider)
>   <float> width [pix] (default: 128)
>   <float> height [pix] (default: 15)
>   <float> left-value [-] (default: 0)
>   <float> right-value [-] (default: 127)
>   <float> linear or logarithmical [-] (default: 0) {0 is lin; 1 is log}
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: -2)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> value, if init [-] (default: 0)
>   <float> steady or jump behavior [-] (default: 1) {0 is ggee-jumpy; 1 is
steady}
>
>
> --------------------------------------------------------------------------
------
>
> cnv: 13 args  (my_canvas)
>   <float> selectable square-size [pix] (default: 15)
>   <float> only visible width [pix] (default: 100)
>   <float> only visible height [pix] (default: 60)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 20)
>   <float> label-y-offset [pix] (default: 12)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 14)
>   <float> background-color [-] (default: -233017)
>   <float> label-color [-] (default: -66577)
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>
>
> --------------------------------------------------------------------------
------
>
> nbx: 18 args  (my_numbox)
>   <float> box-width [digits] (default: 5)
>   <float> box-height [pix] (default: 14)
>   <float> minimum-value [-] (default: -1e+37)
>   <float> maximum-value [-] (default: 1e+37)
>   <float> linear or logarithmical [-] (default: 0) {0 is lin; 1 is log}
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label- and front-font-size [pix] (default: 10)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> value, if init [-] (default: 0)
>   <float> virtuell height, if logarithmical [pix] (default: 256)
>
>
> --------------------------------------------------------------------------
------
>
> tgl: 14 args  (toggle)
>   <float> size [pix] (default: 15)
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> on-off-state [-] (default: 0)
>   <float> non-zero-value [-] (default: 1)
>
>
> --------------------------------------------------------------------------
------
>
> vdl: 15 args  (vdial)
>   <float> size [pix] (default: 15)
>   <float> new-old-value-output-behavior [-] (default: 1)
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <float> number of cells [-] (default: 8)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -6)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> selected-cell-index [-] (default: 0)
>
>
> --------------------------------------------------------------------------
------
>
> vsl: 18 args  (vslider)
>   <float> width [pix] (default: 15)
>   <float> height [pix] (default: 128)
>   <float> bottom-value [-] (default: 0)
>   <float> top-value [-] (default: 127)
>   <float> linear or logarithmical [-] (default: 0) {0 is lin; 1 is log}
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>   <symbol> send-name [-] (default: empty)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: 0)
>   <float> label-y-offset [pix] (default: -8)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -262144)
>   <float> foreground-color [-] (default: -1)
>   <float> label-color [-] (default: -1)
>   <float> value, if init [-] (default: 0)
>   <float> steady or jump behavior [-] (default: 1) {0 is ggee-jumpy; 1 is
steady}
>
>
> --------------------------------------------------------------------------
------
>
> vu: 12 args
>   <float> width [pix] (default: 15)
>   <float> height [pix] (default: 120)
>   <symbol> receive-name [-] (default: empty)
>   <symbol> label-name [-] (default: empty)
>   <float> label-x-offset [pix] (default: -1)
>   <float> label-y-offset [pix] (default: -8)
>   <binstruct2> font-style-dollar [-] (default: 0)
>   <float> label-font-size [pix] (default: 8)
>   <float> background-color [-] (default: -66577)
>   <float> label-color [-] (default: -1)
>   <float> visible scale [-] (default: 1) {0 is no scale; 1 is show scale}
>   <binstruct1> loadbang-init-dollar [-] (default: 0)
>
>
> --------------------------------------------------------------------------
------
>
>
> Examples:
>
> colors: 0 .. 29 are the presets of prop.-dialog-window, top-left-color is
0, top-right is 9, middle-left is 10, ..
>   and bottom-right is 29;
>   if negativ numbers: you can compose RGB-colors; each component from 0 to
63; GREEN-component * 64; RED-comp. * 4096;
>   and then add RED + GREEN + BLUE, negate it and add -1. (rgb_color
= -BLUE -64*GREEN -4096*RED - 1);
>
> send-receive-label: if you want to give the object a send- or
receive-name, replace the "empty"-symbol
>                       with "my_name".
>   if you want to give the object an unique-name, replace "empty" with
"\$0-my_name" and set BIT 10, 9 or 8
>     of <binstruct2> (add 1024, 512 or 256 to font-style-dollar).
>   if you want to give the object a dollar-argument-send-name, replace 1st
"empty" with  e.g. "\$12-my_send" and
>     add to <binstruct1> loadbang-init-dollar: 524288 * 12 = 6291456;
>     add to <binstruct1> loadbang-init-dollar: 128 * 8 = 1024; ("-my_send"
is the tail and has 8 characters)
>     (1024 + 6291456 = 6292480).
>   if you want to give the object a dollar-argument-receive-name, replace
2nd "empty" with  e.g. "\$3-my_receive" and
>     add to <binstruct1> loadbang-init-dollar: 8192 * 3 = 24576;
>     add to <binstruct1> loadbang-init-dollar: 2 * 11 = 22; ("-my_receive"
is the tail and has 11 characters)
>     (22 + 24576 = 24598).
>
>
>
>





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