[PD] collision detection in GEM?

Johannes Taelman Johannes.Taelman at rug.ac.be
Sat Jun 8 13:46:00 CEST 2002


I'm building a GEM patch with some kinematics simulation (like gravity,
inertia, collisions). Is there a way to check if two GEM objects share
space?

How can I obtain the screen coordinates of a GEM object? Or test if a
screen coordinate lies within a certain GEM object?

thanks,
Johannes Taelman




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