[PD] collision detection in GEM?
Johannes M Zmoelnig
zmoelnig at iem.kug.ac.at
Sat Jun 8 19:11:38 CEST 2002
hi
On Sat, 8 Jun 2002, Johannes Taelman wrote:
> I'm building a GEM patch with some kinematics simulation (like gravity,
> inertia, collisions). Is there a way to check if two GEM objects share
> space?
no. gem is openGL and openGL does not provide such things.
> How can I obtain the screen coordinates of a GEM object? Or test if a
> screen coordinate lies within a certain GEM object?
no way too (right know)
>
> thanks,
sorry
> Johannes Taelman
mfg.cds.sdr
IOhannes
>
>
>
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