[PD] dynamic object creation
Krzysztof Czaja
czaja at chopin.edu.pl
Wed Jul 17 19:29:22 CEST 2002
hi Ben, Iohannes,
(even if usually avoiding dynamic creation, but still...)
I have some crazy thoughts:
IOhannes zmoelnig wrote:
...
> because it would take you to hell.
do you mean max, with its 'newex' -> [thispatcher]? It works...
> the main problem is (as i see it) that you really do not know when to
> trigger the loadbang: immediately after its creation ? (this would be
...
> after the patch is finished ???? in true dynamic patch-creation, who
theoretically, it seems to be the only logical place to put in the
loadbang call. The main problem is, however, that loadbangs are
dealt with in Pd in a somewhat ad hoc fashion -- there is no
unified scheme yet. So, in practice, there is no good place to
put this call, without major code redesign, at least I do not
see it (as usual).
> knows ? if you are just dynamically loading abstractions with nested
> [loadbang]s, the problem of not being able to connect the abstraction's
> outlet to something before the loadbang fires reappears...
why this is a major problem -- why this should make firing of
loadbangs inappropriate? (dangerous, misleading?)
> the major difference between dynamic patch-creation and loading a patch
> is, that, when loading (from a file) you know your parent patch before
> you have to initiate the child, while on dynamic creation the parent you
> are in "edit"-mode, so your parent is not finished yet (normally, of
well... dynamic creation does not cause switching to edit-mode...
(besides, this is yet another case of a 'dirty-flag' bug)
Krzysztof
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