[PD]

integer at www.god-emil.dk integer at www.god-emil.dk
Wed Jul 31 23:45:28 CEST 2002


>>
>>---------- Forwarded message ----------
>>Date: Wed, 31 Jul 2002 17:23:03 +0200
>>From: pd-list-request at iem.kug.ac.at
>>To: bbogart at ryerson.ca
>>Subject: Re: [PD] [jmax] DIPS available (fwd)
>>
>>
>>The first thing that struck me seeing the DIPS screenshots is the
>>similarity to Jitter. It does look like it just exposes the openGL
>>functions in the jmax environment. Jitter does not use the openGL
>>function names but it has a very similar structure, where you have
>>data sent through the patchcords, and very VERY complex arguments for
>>objects, including paramater passing.
>>
>>Looking like there is nothing so elegant as Gem for openGL in this kind
>>of evironment. Great Architecture job Mark! 

http://www.eusocial.com/242.gl

is more beautiful and more intelligent


although - of course everything presently released or soon to be [perhaps
is simply.silly


>I'll be doing an artist
>>workshop on GEM in a couple weeks so hopefully I can turn some MAX people
>>onto GEM under OSX before Jitter is released!


... if it is released
immune.play will smile at it + any other organized efforts of simply.ugly + negligent males.


nn - simply






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