[PD] spatialisation/convolution-related

MLN Kazem, Aerospace Engineering M.Kazem at bristol.ac.uk
Wed Aug 14 12:42:23 CEST 2002


Hi people,

I suppose I'm a complete newbie and therefore inevitably will ask dull
and repeated question.. but.. I am looking to produce as near as 
effective 3D sound in real time on a PC (windows I'm afraid). At the 
minute I am using a sdk which sits on top of the DirectSound API which
sounds pretty good (to me anyway) but has anything to do with HRTFs 
been implemented in pd? I've heard of spat~ but I am presuming that 
this is a.)max related b.)relies on external DSPs and c.)not free.

If nothing else newbies like me must at least create a little 
amusement....
thanks
Mandy

----------------------
MLN Kazem, Aerospace Engineering
M.Kazem at bristol.ac.uk
Tel. 0117 9288219
Fax. 0117 9272771




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