[PD] Netsend Jitter Elimination
Hans-Christoph Steiner
hans at eds.org
Wed Nov 6 22:23:32 CET 2002
On Wed, 6 Nov 2002, Søren Bovbjerg wrote:
> There are stand alone netsend and netreceive programs in the source folder,
> and they are quite easy to implement into another context. I have adopted
> the code from u_pdsend.c to create a connection between vr++
> (http://www.cs.auc.dk/3DVDM/software.html) and Pure Data (running a 3D sound
> engine).
I'd love to find out more about your 3D sound engine for PD. Is the
source code available? I looked on your site and couldn't find any reference
to the PD stuff.
I am starting work on a PD cluster with the idea of using many computers
to generate a 3D array of speakers with the advantage of spreading out
processing as well.
.hc
zen
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\[D[D[D[D
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