OpenGL single-buffering - Re: [PD] Gem failed after compiled against gcc 3.2 on GentooLinux

Thomas Grill t.grill at
Fri Jan 17 23:25:08 CET 2003

Hi IOhannes and all

> Most people will prefer double-buffering anyhow (but single-buffering
let's you
> do some interesting things)

I have a somehow OT followup question to that:
When experimenting with GLUT (3.76) i realized that a window content drawn
with single-buffering mode gets destroyed when the window is moved. The
window is not notified that it needs a graphical refresh.
Is this a GLUT bug or is there a workaround or is it even intended?
On the other hand, is this different with freeglut or other windowing

so many questions...

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