[PD] 1d cellular automata patch

Mathieu Bouchard matju at sympatico.ca
Fri Jan 31 19:35:31 CET 2003


On Fri, 15 Nov 2002, Mathieu Bouchard wrote:
> On Wed, 13 Nov 2002, wwcarpen wrote:
> > am i correct in thinking that i could make a much bigger window with
> > gridflow without having to worry much about using cpu?
> > my laptop starts to stutter if i use much more than 1250 squares in
> > gem.
> Well, I run Conway's Game of Life (a 2d automaton) with 19200 squares at
> 10 fps but that eats 100% of the CPU of my feeble 400 MHz box. Not to
> mention GridFlow-for-PD is _really not_ stable. I'll try to fix bugs and
> make it faster, but I've said that for months. :-/

An update on this: I have changed the patch so it runs with 76800 squares
at 5.6 fps. That's 2.24 times the old speed.

________________________________________________________________
Mathieu Bouchard                       http://artengine.ca/matju






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