[PD] debounce

derek holzer derek at x-i.net
Thu Mar 27 19:52:57 CET 2003


ok ok....

found something in the examples.....

[number]-----[sig~]----[threshold~]------[snapshot~]------>
                                                                        |
                                                                   [metro]

threshold~ has a debounce function. i'll play around with it to see if 
it will do what i want, which is to debounce the wobbly MIDI input from 
a Chaos Pad so i can map its surface out into 30 toggle-able buttons. i 
didn't think this would be so tricky! other sugestions still welcome.

d.

derek holzer wrote:

> anybody got a working patch, or suggestions for one, that will 
> debounce a signal...? [i.e. not pass a signal which occurs within a 
> set amount of time to, and within a set range of, the previous signal 
> sent.]
>
> this is for control data, not audio signal, of course. bonk~ has a 
> debounce function built into the object, so i am curious how to 
> implement it outside of bonk~.
>
> best,
> d.
>
>
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