[PD] mousestate
Hans-Christoph Steiner
hans at eds.org
Tue Apr 22 21:46:22 CEST 2003
- [rawjoystick] uses the Linux input event system, rather than the older
joystick interface, but that shouldn't make a visible difference.
- [rawjoystick] has a fixed number of outlets, [joystick]'s outlets are dynamically
generated.
- [rawjoystick] supports a hat switch. (My joystick only has one, so
that's what I based it on....)
- [rawjoystick] uses addpollfn to get the data from the joystick, which I
believe makes Pd respond whenever there is joystick event
data. [joystick] uses a clock_delay, which polls, then waits for a
certain length of time (5 ms by default, but configurable) I could be
wrong about addpollfn. Its in m_imp.h rather than m_pd.h, so it may not
be the best way to go...
I am now working on the same objects but written using libSDL, so this one
should work on Win, Linux, MacOS 9/X, BSD, etc. I renamed the original
[raw...] objects to [linux...] ([linuxjoystick, for example) since they
are linux specific.
.hc
On Mon, 21 Apr 2003, vanDongen-Gilcher wrote:
> How is rawjoystick different from joystick?
>
> Gerard
>
>
>
> >Also, I just finished up the first version of a couple of objects based on
> >the Linux event system. The objects are called [rawmouse], [rawjoystick],
> >and [rawevent]. They give you the raw data from the input device rather
> >than from the GUI, like [MouseState].
>
zen
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\[D[D[D[D
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