[PD] newbie GEM questions

Patrick Pagano bigswift at ufl.edu
Wed Jul 9 13:57:30 CEST 2003


Hi
i am using GEM 087 cvs with the G4 optimisations, and i am interested 
in this thread. My question is similar
my default window seems to be a 320x240 window.
I would like to resize it so it defaults to a 1024x768 as well

can someone include a simple example or point to one that shows simple 
winow re-assignments for gemwin.
i an controlling GEM from a second monitor as well

Pat


On Wednesday, July 9, 2003, at 04:20 AM, IOhannes zmoelnig wrote:

> lists at martinmalm.com wrote:
>> Hi all GEM & PD users,
>> I have a couple of GEM related questions:
>> Is it so that the gemwin only can be maximized on the primary display 
>> ?
>> If I have my second display on svideo out at 800 600 and send the 
>> message:
>> 'offset -800 0, border 0, dimen 800 600' the gemwin fills my tvset 
>> nicely,
>> but if I set the gemwin at a lower resolution and send a 'fullscreen 
>> 1'
>> instead, the resolution on my primary monitor is changed and the 
>> gemwin
>> ends up there instead.
>
> well, "fullscreen" (as i have written it, so it might be linux (and 
> windows) only) only affects the primary display.
> "fullscreen" will ignore the "offset" and "border" message, and will 
> try to set the resolution of your display to the resolution provided 
> with "dimen" (default: 500x500). if it fails to do so, it should use 
> the current resolution instead.
> Since "800x600" is a common resolution supported by most (if not all 
> svga-compatible) hardware, your primary display-resolution will be 
> reset .
>
> if you want fullscreen on you secondary display, just use the "offset, 
> border, dimen" thing by now.
> you should be able to set the resolution of your 2 displays 
> independantly via your graphics-card drivers (that is 
> display-properties on windows and XF86Config on linux)
>
>> Is there som other way to use different 'render' and 'display' 
>> resolutions
>> in GEM ?
> i don't fully understand your question, but basically does it mean, to 
> blow up a (say) "320x240" openGL-rendering (Gem-window) to (say) 
> 1024x768-fullscreen (upsampling) ?
>
>> Another question Is if the dimen of the gemwin influences the render
>> resolution in video processing with the pix_ objects ?
> as chris has said, no.
>
> mfg.as.dr
> IOhannes
>
>
>
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