[PD] countings

Edward George ed at suppose.co.uk
Thu Jul 10 11:07:17 CEST 2003


Maybe I'm just being pedantic:) (but it is the morning and I can't deal with
anything more complex) 

but 360degrees is equal to 0 degrees so you'd want to go from 359 to 0 or
360 to 1.

All the Best,
Ed.

-----Original Message-----
From: pd-list-admin at iem.at [mailto:pd-list-admin at iem.at] On Behalf Of David
Sabine
Sent: 10 July 2003 01:04
To: 'shreeswifty'; pd-list at iem.kug.ac.at

Hello,

Perhaps I'm crazy here, but there are only 360 degrees in a circle.
Shouldn't your line go from 360 to zero?  Or do you somehow want 720degrees
of rotation?

I would link a metro to a counter to a [mod 360] (the result would be 0 to
360 forever and ever and ever)

Regards,
Dave

-----Original Message-----
From: pd-list-admin at iem.at [mailto:pd-list-admin at iem.at] On Behalf Of
shreeswifty
Sent: July 9, 2003 5:20 PM
To: pd-list at iem.kug.ac.at
Subject: [PD] countings


Hi folks 

been fooling with GEM and loving it.
Making cool .obj files in Wings3d etc..

But i would like to have a simple spinning object for demo purposes

How can i set a line to go from 360 to -360 etc..
i am sure this is a simple question but i am a simple kinda guy...

lol




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