[PD] GEM alpha
rat at telecoma.net
rat at telecoma.net
Fri Aug 1 11:10:07 CEST 2003
hi scott,
at the moment this depends on which version you are using.
there was a bug in cvs pix_texture which disabled alpha blending for
textures. it should be changed around these hours/days.
if u are using windos, then the latest binary snapshot of bogusfront.org
has the bug and the previous one not. if u dont compile it by yourself
then you have to wait until d. heckenberg puts a new snapshot out.
cheers
e
----------------------------------
http://randomseed.org
On Thu, 31 Jul 2003, J. Scott Hildebrand wrote:
>
> okay i'm a newbie at GEM and i've never worked with openGL before, but i
> get the idea because i've done some graphics. can somebody tell me how to
> use alpha to get transparency? thanks,
>
> scott
>
>
>
>
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